#1
+0 Frags
Hello,
This would be my first patch in which all of my demos over the past 8 months or so are broken.

Personally i was in the middle of creating a tutorial video for tf2, and was curious as to how i access the footage.

Does valve normally fix the demo problem within a week or so?
or do i have to find the last version of tf2 non steam edition in order to use my demos again.

Also does anyone know anyone who might have the tf2 version right before this update, i was reading about and found this

"SpikeHimself over on ETF2L is probably the man you need to talk to. I don't know if he still offers the service, but afaik he tracked down every version of TF2, so he has a big library of almost all versions."

Im going to try and contact this guy, but curious if anyone else had a solution.

EDIT - Contacted spike, he only has up until like june 2011, he stopped getting verions of tf2 a long time ago. So the real question is now, where does one find the most recent version of tf2 before this update.
Hello,
This would be my first patch in which all of my demos over the past 8 months or so are broken.

Personally i was in the middle of creating a tutorial video for tf2, and was curious as to how i access the footage.

Does valve normally fix the demo problem within a week or so?
or do i have to find the last version of tf2 non steam edition in order to use my demos again.

Also does anyone know anyone who might have the tf2 version right before this update, i was reading about and found this

"SpikeHimself over on ETF2L is probably the man you need to talk to. I don't know if he still offers the service, but afaik he tracked down every version of TF2, so he has a big library of almost all versions."

Im going to try and contact this guy, but curious if anyone else had a solution.

EDIT - Contacted spike, he only has up until like june 2011, he stopped getting verions of tf2 a long time ago. So the real question is now, where does one find the most recent version of tf2 before this update.
#2 0 +1 –1 Frags
You might have to find an older version of TF2, because the broken demos are on maps that Valve patched, such as Badlands and Granary and I think the difference in the maps (the version the demo recorded and the current default version) might be causing the crashes.
You might have to find an older version of TF2, because the broken demos are on maps that Valve patched, such as Badlands and Granary and I think the difference in the maps (the version the demo recorded and the current default version) might be causing the crashes.
#3 0 +1 –1 Frags
It's not maps alone, I tried to go through some demos for a clip, demos seem to have broken partway through. It's probably related to some specific entity. Some demos work for some time then break, others just don't load.
It's not maps alone, I tried to go through some demos for a clip, demos seem to have broken partway through. It's probably related to some specific entity. Some demos work for some time then break, others just don't load.
#4 0 +1 –1 Frags
It's not maps alone, I tried to go through some demos for a clip, demos seem to have broken partway through. It's probably related to some specific entity. Some demos work for some time then break, others just don't load.

That's what happens to my demos as well, except for ones on custom maps like viaduct and process rc3. It might be a lucky coincidence but I'm fairly certain that demos on custom maps are fine and others aren't.
[quote=Waldo]It's not maps alone, I tried to go through some demos for a clip, demos seem to have broken partway through. It's probably related to some specific entity. Some demos work for some time then break, others just don't load.[/quote]

That's what happens to my demos as well, except for ones on custom maps like viaduct and process rc3. It might be a lucky coincidence but I'm fairly certain that demos on custom maps are fine and others aren't.
#5 0 +1 –1 Frags
It's not maps alone, I tried to go through some demos for a clip, demos seem to have broken partway through. It's probably related to some specific entity. Some demos work for some time then break, others just don't load.

That's what happens to my demos as well, except for ones on custom maps like viaduct and process rc3. It might be a lucky coincidence but I'm fairly certain that demos on custom maps are fine and others aren't.


I couldn't get demos on snake, process rc3, badlands, or granary to work. I'm pretty sure that it isn't just maps that are breaking demos, as some don't break until around 80k ticks in.
[quote=Sylver][quote=Waldo]It's not maps alone, I tried to go through some demos for a clip, demos seem to have broken partway through. It's probably related to some specific entity. Some demos work for some time then break, others just don't load.[/quote]

That's what happens to my demos as well, except for ones on custom maps like viaduct and process rc3. It might be a lucky coincidence but I'm fairly certain that demos on custom maps are fine and others aren't.[/quote]

I couldn't get demos on snake, process rc3, badlands, or granary to work. I'm pretty sure that it isn't just maps that are breaking demos, as some don't break until around 80k ticks in.
#6 0 +1 –1 Frags
A guy on Reddit sent an email to the tf team and they asked for him to submit example broken demos and the specific errors that popped up in console to help them fix it.

Send em some demos so they can fix it, cause I can't work on my project atm either. It's definitely some kind of really big error, as every single demo is broken in some way, even ones that previously worked under backwards compatibility.
A guy on Reddit sent an email to the tf team and they asked for him to submit example broken demos and the specific errors that popped up in console to help them fix it.

Send em some demos so they can fix it, cause I can't work on my project atm either. It's definitely some kind of really big error, as every single demo is broken in some way, even ones that previously worked under backwards compatibility.
#7 0 +1 –1 Frags
A guy on Reddit sent an email to the tf team and they asked for him to submit example broken demos and the specific errors that popped up in console to help them fix it.

Send em some demos so they can fix it, cause I can't work on my project atm either. It's definitely some kind of really big error, as every single demo is broken in some way, even ones that previously worked under backwards compatibility.


Could you post the email to the guy we should send demos too, or the reddit link?
[quote=DarkNecrid]A guy on Reddit sent an email to the tf team and they asked for him to submit example broken demos and the specific errors that popped up in console to help them fix it.

Send em some demos so they can fix it, cause I can't work on my project atm either. It's definitely some kind of really big error, as every single demo is broken in some way, even ones that previously worked under backwards compatibility.[/quote]

Could you post the email to the guy we should send demos too, or the reddit link?
#8 0 +1 –1 Frags
Reddit link to the thread is http://www.reddit.com/r/truetf2/comments/1i3ht7/will_the_demos_broken_by_the_most_recent_update/

The email is just the TF Team ([email protected])

He sent it to a specific employee he knows I think, but sending it to the TF Team works just as well.
Reddit link to the thread is http://www.reddit.com/r/truetf2/comments/1i3ht7/will_the_demos_broken_by_the_most_recent_update/

The email is just the TF Team ([email protected])

He sent it to a specific employee he knows I think, but sending it to the TF Team works just as well.
#9 0 +1 –1 Frags
I would take a guess at any weapon that got updated if used in a demo would cause a crash. Considering the new stats the demo would be using faulty weapons stats or knows that it would be using faulty weapon stats and thus stops loading.
I would take a guess at any weapon that got updated if used in a demo would cause a crash. Considering the new stats the demo would be using faulty weapons stats or knows that it would be using faulty weapon stats and thus stops loading.
#10 0 +1 –1 Frags
I would take a guess at any weapon that got updated if used in a demo would cause a crash. Considering the new stats the demo would be using faulty weapons stats or knows that it would be using faulty weapon stats and thus stops loading.

apparently there was a backwards compatibility system put into place, that somehow broke this patch. Like when replaying a demo, it would only use information available at that date and time
[quote=Comanglia]I would take a guess at any weapon that got updated if used in a demo would cause a crash. Considering the new stats the demo would be using faulty weapons stats or knows that it would be using faulty weapon stats and thus stops loading.[/quote]

apparently there was a backwards compatibility system put into place, that somehow broke this patch. Like when replaying a demo, it would only use information available at that date and time
#11 0 +1 –1 Frags
I would take a guess at any weapon that got updated if used in a demo would cause a crash. Considering the new stats the demo would be using faulty weapons stats or knows that it would be using faulty weapon stats and thus stops loading.

The new demo system they made in (I THINK) late 2010 added backwards compatibility and made every demo made on the new demo system not have this problem. The backwards compatibility is so good that even if map layouts change substantially the demos still work. (even if it means players noclipping through walls or capturing control points where control points don't exist anymore) My Tangerine v Looking Handsome demo was about as broken as demos can get on the new demo system when they are working properly (my Sapper had an Engineer toolbox attached, teleporters were all upside down and diagonal, etc just model errors), and it's been through a few balance updates.

Something in the balance update broke stuff tho, coz even demos that were compatible in previous balance patches don't load. That cp_steel demo just outright crashes the client entirely now.
[quote=Comanglia]I would take a guess at any weapon that got updated if used in a demo would cause a crash. Considering the new stats the demo would be using faulty weapons stats or knows that it would be using faulty weapon stats and thus stops loading.[/quote]

The new demo system they made in (I THINK) late 2010 added backwards compatibility and made every demo made on the new demo system not have this problem. The backwards compatibility is so good that even if map layouts change substantially the demos still work. (even if it means players noclipping through walls or capturing control points where control points don't exist anymore) My Tangerine v Looking Handsome demo was about as broken as demos can get on the new demo system when they are working properly (my Sapper had an Engineer toolbox attached, teleporters were all upside down and diagonal, etc just model errors), and it's been through a few balance updates.

Something in the balance update broke stuff tho, coz even demos that were compatible in previous balance patches don't load. That cp_steel demo just outright crashes the client entirely now.
#12 +2 +3 +1 Frags
It's fixed now from the new update.
It's fixed now from the new update.
#13 –1 0 –2 Frags
It's fixed now from the new update.

Let us rejoice xD
[quote=Cloudmaker2]It's fixed now from the new update.[/quote]

Let us rejoice xD
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