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Old Rocket Launcher Skin?
posted in Customization
1
#1
0 Frags +

Who else doesnt like the new rocket launcher skin, I really liked the old one, where you didnt see the trigger, whatever fov you used. I just think the new one is ugly, but, I can't myself customize the models, as of my lack of skill. Do any of you pro-skin-makers have a model of the old skin? I would really appreciate it. Thank you, guys.

Who else doesnt like the new rocket launcher skin, I really liked the old one, where you didnt see the trigger, whatever fov you used. I just think the new one is ugly, but, I can't myself customize the models, as of my lack of skill. Do any of you pro-skin-makers have a model of the old skin? I would really appreciate it. Thank you, guys.
2
#2
-1 Frags +

r_drawviewmodels

r_drawviewmodels
3
#3
13 Frags +

wouldn't work in sv_pure 2 fyi

wouldn't work in sv_pure 2 fyi
4
#4
5 Frags +

does it seem like the texture itself on the rocket launcher has changed as well? or am i just crazy

does it seem like the texture itself on the rocket launcher has changed as well? or am i just crazy
5
#5
8 Frags +

they changed the type of model they used. Before, stock weapons were on v_models (viewmodels). Now, they're changed to c_models, which use the actual world model for the player's hands (which means they had to change the viewmodels to accomodate with the world model). C_models are kind of like a combination of v_models and w_models (world models, aka what you see on other people).

This also seems to have changed LOD (level of detail) on the models (because c_models have the highest polycount, which is why the textures have changed).

they changed the type of model they used. Before, stock weapons were on v_models (viewmodels). Now, they're changed to c_models, which use the actual world model for the player's hands (which means they had to change the viewmodels to accomodate with the world model). C_models are kind of like a combination of v_models and w_models (world models, aka what you see on other people).

This also seems to have changed LOD (level of detail) on the models (because c_models have the highest polycount, which is why the textures have changed).
6
#6
17 Frags +

i really want old viewmodels back.
R.I.P scout reload animation...

i really want old viewmodels back.
R.I.P scout reload animation...
7
#7
-6 Frags +

op weapons
shitty new viewmodels
demo nerfed

valve manages to ruin everything

op weapons
shitty new viewmodels
demo nerfed

valve manages to ruin everything
8
#8
6 Frags +
Chrom3w0lfop weapons
shitty new viewmodels
demo nerfed

valve manages to ruin everything

http://teamfortress.tv/thread/18492/tf2-update-for-6-23-14-6-24-14-utc

[quote=Chrom3w0lf]op weapons
shitty new viewmodels
[b]demo nerfed[/b]

valve manages to ruin everything[/quote]
http://teamfortress.tv/thread/18492/tf2-update-for-6-23-14-6-24-14-utc
9
#9
-2 Frags +

on the same note, is it possible to get a transparent rocket launcher skin?

on the same note, is it possible to get a transparent rocket launcher skin?
10
#10
0 Frags +
Treshon the same note, is it possible to get a transparent rocket launcher skin?

Transparent viewmodels are not allowed, I think it's an sv_pure thing.

[quote=Tresh]on the same note, is it possible to get a transparent rocket launcher skin?[/quote]


Transparent viewmodels are not allowed, I think it's an sv_pure thing.
11
#11
0 Frags +
Treshon the same note, is it possible to get a transparent rocket launcher skin?

I think this would be the closest thing if you want it to work in sv_pure http://teamfortress.tv/thread/16994/transparent-viewmodels-concept/?page=1

[quote=Tresh]on the same note, is it possible to get a transparent rocket launcher skin?[/quote]
I think this would be the closest thing if you want it to work in sv_pure http://teamfortress.tv/thread/16994/transparent-viewmodels-concept/?page=1
12
#12
2 Frags +

bump

bump
13
#13
0 Frags +

Why?

Why?
14
#14
2 Frags +

Because he wants to know how to change it back? Pretty obvious if you could read.
Anyway here is the skin, have fun with it
http://tf2.gamebanana.com/skins/135633

Because he wants to know how to change it back? Pretty obvious if you could read.
Anyway here is the skin, have fun with it
http://tf2.gamebanana.com/skins/135633
15
#15
0 Frags +

They changed it back.

wait nevermind im retarded, they fixed the iron sight but the trigger is still there.

They changed it back.

wait nevermind im retarded, they fixed the iron sight but the trigger is still there.
16
#16
6 Frags +

these are the old scout reload animations by the way!!

http://tf2.gamebanana.com/skins/136724

it will work on pure as long as you connect to your own dedicated server before any other server.

these are the old scout reload animations by the way!!

http://tf2.gamebanana.com/skins/136724

it will work on pure as long as you connect to your own dedicated server before any other server.
17
#17
1 Frags +

didnt find skin, but found rocket launcher animations
looks good on fov 70
http://tf2.gamebanana.com/skins/136782

didnt find skin, but found rocket launcher animations
looks good on fov 70
http://tf2.gamebanana.com/skins/136782
18
#18
1 Frags +

reimu u are god tier

reimu u are god tier
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