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Rocket launcher/scattergun invisible in 3rd person
posted in Q/A Help
1
#1
0 Frags +

http://i.imgur.com/aiu4sfE.png

Is there a fix for it? This happens with older demos from before the parachute update.

[IMG]http://i.imgur.com/aiu4sfE.png[/IMG]

Is there a fix for it? This happens with older demos from before the parachute update.
2
#2
5 Frags +

Not on my main comp so I can't check, but I'd guess this is happening because Valve probably changed the scattergun and rocket launcher from v_models (viewmodel only files) and w_models (world model only files) to c_models (the same model file is used for viewmodels and worldmodels) in the parachute update, so the model files the demo is looking for aren't there.

You can check this by just looking through the TF2 vpks to try to find the rocket launcher models, if it's something like c_rocketlauncher then read on. If it's not, then idk what's wrong.

If you can find backed up models for the rocket launcher, you could probably just plop it in and the demo should find it. Old skins that remodeled the world model of the rocket launcher would probably also work.

If you can't find any of those, you could try hexing the current c_model (see: http://source.gamebanana.com/tuts/8003 ) that's in the current tf2 vpks to make the model files match what the demo is looking for. Can't guarantee this will work.

This is from my limited knowledge of how modeling for source works, so I might just be leading you to nothing. I have no clue if this turns out to not be what's wrong.

Not on my main comp so I can't check, but I'd guess this is happening because Valve probably changed the scattergun and rocket launcher from v_models (viewmodel only files) and w_models (world model only files) to c_models (the same model file is used for viewmodels and worldmodels) in the parachute update, so the model files the demo is looking for aren't there.

You can check this by just looking through the TF2 vpks to try to find the rocket launcher models, if it's something like c_rocketlauncher then read on. If it's not, then idk what's wrong.

If you can find backed up models for the rocket launcher, you could probably just plop it in and the demo should find it. Old skins that remodeled the world model of the rocket launcher would probably also work.

If you can't find any of those, you could try hexing the current c_model (see: http://source.gamebanana.com/tuts/8003 ) that's in the current tf2 vpks to make the model files match what the demo is looking for. Can't guarantee this will work.

This is from my limited knowledge of how modeling for source works, so I might just be leading you to nothing. I have no clue if this turns out to not be what's wrong.
3
#3
0 Frags +
WariNot on my main comp so I can't check, but I'd guess this is happening because Valve probably changed the scattergun and rocket launcher from v_models (viewmodel only files) and w_models (world model only files) to c_models (the same model file is used for viewmodels and worldmodels) in the parachute update, so the model files the demo is looking for aren't there.

You can check this by just looking through the TF2 vpks to try to find the rocket launcher models, if it's something like c_rocketlauncher then read on. If it's not, then idk what's wrong.

If you can find backed up models for the rocket launcher, you could probably just plop it in and the demo should find it. Old skins that remodeled the world model of the rocket launcher would probably also work.

If you can't find any of those, you could try hexing the current c_model (see: http://source.gamebanana.com/tuts/8003 ) that's in the current tf2 vpks to make the model files match what the demo is looking for. Can't guarantee this will work.

This is from my limited knowledge of how modeling for source works, so I might just be leading you to nothing. I have no clue if this turns out to not be what's wrong.

someone should dig into it and make tf2 use old viewmodels

[quote=Wari]Not on my main comp so I can't check, but I'd guess this is happening because Valve probably changed the scattergun and rocket launcher from v_models (viewmodel only files) and w_models (world model only files) to c_models (the same model file is used for viewmodels and worldmodels) in the parachute update, so the model files the demo is looking for aren't there.

You can check this by just looking through the TF2 vpks to try to find the rocket launcher models, if it's something like c_rocketlauncher then read on. If it's not, then idk what's wrong.

If you can find backed up models for the rocket launcher, you could probably just plop it in and the demo should find it. Old skins that remodeled the world model of the rocket launcher would probably also work.

If you can't find any of those, you could try hexing the current c_model (see: http://source.gamebanana.com/tuts/8003 ) that's in the current tf2 vpks to make the model files match what the demo is looking for. Can't guarantee this will work.

This is from my limited knowledge of how modeling for source works, so I might just be leading you to nothing. I have no clue if this turns out to not be what's wrong.[/quote]
someone should dig into it and make tf2 use old viewmodels
4
#4
3 Frags +

https://www.dropbox.com/s/xs6qri5eyvc4vr5/rocketlauncher.zip

That should be all of the files associated with the w and v models of the old rocket launcher. Thank grape.

https://www.dropbox.com/s/xs6qri5eyvc4vr5/rocketlauncher.zip

That should be all of the files associated with the w and v models of the old rocket launcher. Thank grape.
5
#5
2 Frags +
Waldohttps://www.dropbox.com/s/xs6qri5eyvc4vr5/rocketlauncher.zip

That should be all of the files associated with the w and v models of the old rocket launcher. Thank grape.

These look to be half of the texture files. There should be .vtf files in addition to the .vmt files.

The model files themselves have a lot of different extensions. One will have the .mdl extension, and there will be .dx80.vtx, .dx90.vtx, .sw.vtx, .vvd, and .phy files that accompany it.

[quote=Waldo]https://www.dropbox.com/s/xs6qri5eyvc4vr5/rocketlauncher.zip

That should be all of the files associated with the w and v models of the old rocket launcher. Thank grape.[/quote]

These look to be half of the texture files. There should be .vtf files in addition to the .vmt files.

The model files themselves have a lot of different extensions. One will have the .mdl extension, and there will be .dx80.vtx, .dx90.vtx, .sw.vtx, .vvd, and .phy files that accompany it.
6
#6
1 Frags +

https://www.dropbox.com/s/y8ktogvy0qdi4tl/123123123.zip

This has all of the model and texture files from tf2_misc_dir.vpk for the w and v models of the scattergun and rocket launcher. The models I got from root/models/weapons, and the textures from root/materials/models/weapons; I found no .vtf textures.

https://www.dropbox.com/s/y8ktogvy0qdi4tl/123123123.zip

This has all of the model and texture files from tf2_misc_dir.vpk for the w and v models of the scattergun and rocket launcher. The models I got from root/models/weapons, and the textures from root/materials/models/weapons; I found no .vtf textures.
7
#7
0 Frags +
Waldohttps://www.dropbox.com/s/y8ktogvy0qdi4tl/123123123.zip

This has all of the model and texture files from tf2_misc_dir.vpk for the w and v models of the scattergun and rocket launcher. The models I got from root/models/weapons, and the textures from root/materials/models/weapons; I found no .vtf textures.

Unfortunately couldn't get this to work. I put those files in the appropriate folders (the models in models/weapons and the textures in materials/models/weapons) and put these two folders (materials and models) into custom/somefolder. The rocket launcher is still completely invisible. Did I do something wrong? :O

[quote=Waldo]https://www.dropbox.com/s/y8ktogvy0qdi4tl/123123123.zip

This has all of the model and texture files from tf2_misc_dir.vpk for the w and v models of the scattergun and rocket launcher. The models I got from root/models/weapons, and the textures from root/materials/models/weapons; I found no .vtf textures.[/quote]

Unfortunately couldn't get this to work. I put those files in the appropriate folders (the models in models/weapons and the textures in materials/models/weapons) and put these two folders (materials and models) into custom/somefolder. The rocket launcher is still completely invisible. Did I do something wrong? :O
8
#8
1 Frags +

Having exact same problem. It's really annoying me and I have tried the above by placing the models under tf/custom/my_custom_stuff/models/weapons/ where 2 folders exist - v_models & w_models. So v_rocketlauncher and v_scattergun files are under v_models within weapons folder and w_rocketlauncher and w_scattergun files are under w_models within weapons folder. The textures have gone in tf/custom/my_custom_stuff/materials/models/weapons where 4 folders exist - v_rocketlauncher, v_scattergun, w_rocketlauncher and w_scattergun, with the texture files in their respective folders.

Didn't work. Any other solutions? I can't record any smooths with scouts and soldiers because of this stupid bug.

Having exact same problem. It's really annoying me and I have tried the above by placing the models under tf/custom/my_custom_stuff/models/weapons/ where 2 folders exist - v_models & w_models. So v_rocketlauncher and v_scattergun files are under v_models within weapons folder and w_rocketlauncher and w_scattergun files are under w_models within weapons folder. The textures have gone in tf/custom/my_custom_stuff/materials/models/weapons where 4 folders exist - v_rocketlauncher, v_scattergun, w_rocketlauncher and w_scattergun, with the texture files in their respective folders.

Didn't work. Any other solutions? I can't record any smooths with scouts and soldiers because of this stupid bug.
9
#9
3 Frags +

This thread seems to be on the right track.
I am having issues with the rocket launcher in P-Rec demos from before July.
I have downloaded these files and put them in the custom folder but I'm unsure of how the folder structure should be.

This is my issue when watching demos

http://i.imgur.com/KkBXX72.png

This thread seems to be on the right track.
I am having issues with the rocket launcher in P-Rec demos from before July.
I have downloaded these files and put them in the custom folder but I'm unsure of how the folder structure should be.

This is my issue when watching demos

[img]http://i.imgur.com/KkBXX72.png[/img]
10
#10
1 Frags +
KevmeisterThis thread seems to be on the right track.
I am having issues with the rocket launcher in P-Rec demos from before July.
I have downloaded these files and put them in the custom folder but I'm unsure of how the folder structure should be.

This is my issue when watching demos

http://i.imgur.com/KkBXX72.png

I have this issue as well on old demos

Already emailed valve and nothing.

It would be fixed if they could restore the tf2 betas as I posted here http://teamfortress.tv/thread/20891/tf2-betas-disappeared

[quote=Kevmeister]This thread seems to be on the right track.
I am having issues with the rocket launcher in P-Rec demos from before July.
I have downloaded these files and put them in the custom folder but I'm unsure of how the folder structure should be.

This is my issue when watching demos

[img]http://i.imgur.com/KkBXX72.png[/img][/quote] I have this issue as well on old demos

Already emailed valve and nothing.

It would be fixed if they could restore the tf2 betas as I posted here http://teamfortress.tv/thread/20891/tf2-betas-disappeared
11
#11
0 Frags +

"with older demos"

this stuff actually happens in-game for me, sometimes :/ oh well, not the worst of bugs..

"with older demos"

this stuff actually happens in-game for me, sometimes :/ oh well, not the worst of bugs..
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