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TF2 Update for 11/26/14
1
#1
0 Frags +

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

Fixed a client crash related to achievements
Fixed a client crash related to Spy animations
Fixed a client crash related to the Spectator HUD
Fixed changes to video settings not being saved between sessions
Fixed not being able to block control points from being captured
Fixed not respawning instantly after changing loadout in a respawn room
Fixed Medi Gun prediction stuttering when using tf_medigun_autoheal
Fixed the Necro Smasher not falling into the world properly when dropped
Fixed Killstreak sheen effects for the Necro Smasher
Fixed The Lone Star not using the correct Blue team material
Fixed the Brim-Full Of Bullets not being held by the Sniper during the melee taunt
Added the Gamers Assembly tournament medals
Added the TF2mixup 2014 medal

TL:DR fixes some crashes, capture points not being capped, some problems with some items, and added some medals

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

Fixed a client crash related to achievements
Fixed a client crash related to Spy animations
Fixed a client crash related to the Spectator HUD
Fixed changes to video settings not being saved between sessions
Fixed not being able to block control points from being captured
Fixed not respawning instantly after changing loadout in a respawn room
Fixed Medi Gun prediction stuttering when using tf_medigun_autoheal
Fixed the Necro Smasher not falling into the world properly when dropped
Fixed Killstreak sheen effects for the Necro Smasher
Fixed The Lone Star not using the correct Blue team material
Fixed the Brim-Full Of Bullets not being held by the Sniper during the melee taunt
Added the Gamers Assembly tournament medals
Added the TF2mixup 2014 medal

TL:DR fixes some crashes, capture points not being capped, some problems with some items, and added some medals
2
#2
18 Frags +

Fixed not respawning instantly after changing loadout in a respawn room

THANK GOD

[b]Fixed not respawning instantly after changing loadout in a respawn room[/b]

THANK GOD
3
#3
4 Frags +

nice they fixed gravelpit C point

nice they fixed gravelpit C point
4
#4
5 Frags +

Fixed not being able to block control points from being captured

7 years later... jesus christ

[b][i]Fixed not being able to block control points from being captured
[/i][/b]

7 years later... jesus christ
5
#5
4 Frags +

wait a minute, you're not wickedplayer494

also cool medals

wait a minute, you're not wickedplayer494

also cool [url=http://www.trade.tf/items/updates]medals[/url]
6
#6
-1 Frags +
Mr_HarvardFixed the Brim-Full Of Bullets not being held by the Sniper during the melee taunt

Thank god they fixed this!!

[quote=Mr_Harvard]
Fixed the Brim-Full Of Bullets not being held by the Sniper during the melee taunt
[/quote]

Thank god they fixed this!!
7
#7
4 Frags +

^ this is still good joke
sarcasm is the best

^ this is still good joke
sarcasm is the best
8
#8
3 Frags +

Fixed Medi Gun prediction stuttering when using tf_medigun_autoheal

Does this mean that in game auto-heal will work better than scripts?

[i]Fixed Medi Gun prediction stuttering when using tf_medigun_autoheal[/i]

Does this mean that in game auto-heal will work better than scripts?
9
#9
7 Frags +
Fixed a client crash related to Spy animations

i knew it, spy mains were crashing me

[quote]Fixed a client crash related to Spy animations[/quote]
i knew it, spy mains were crashing me
10
#10
-2 Frags +

Can I have my Rebirth hat yet?

Can I have my Rebirth hat yet?
11
#11
5 Frags +

Fixed Medi Gun prediction stuttering when using tf_medigun_autoheal

i like this

Fixed Medi Gun prediction stuttering when using tf_medigun_autoheal

i like this
12
#12
6 Frags +

woah woah woah wait
actually nice fixes to bugs in the game for years?
is this real life?

woah woah woah wait
actually nice fixes to bugs in the game for years?
is this real life?
13
#13
7 Frags +

Fixed Medi Gun prediction stuttering when using tf_medigun_autoheal

Yesssss. For those of you who were unaware, using TF2's built in autoheal used to (for like 5 years) stutter every time you changed heal targets. This stutter would cause you not build the like 0.25% (iirc of course) that a player not using autoheal would have gained.

Medic mains please correct me if I'm wrong, I'm basing all this info solely off my own memory.

EDIT: that bug was around for more like 7 years LOL

wiki.teamfortress.comJanuary 14, 2008 Patch
Added option for Medi Gun beam to the Multiplayer->Advanced dialog. If on, the Medi Gun beam will stay attached to the current target without the need to hold down the fire button.
[b]Fixed Medi Gun prediction stuttering when using tf_medigun_autoheal[/b]

Yesssss. For those of you who were unaware, using TF2's built in autoheal used to (for like 5 years) stutter every time you changed heal targets. This stutter would cause you not build the like 0.25% (iirc of course) that a player not using autoheal would have gained.

Medic mains please correct me if I'm wrong, I'm basing all this info solely off my own memory.

EDIT: that bug was around for more like 7 years LOL

[quote=wiki.teamfortress.com]January 14, 2008 Patch
Added option for Medi Gun beam to the Multiplayer->Advanced dialog. If on, the Medi Gun beam will stay attached to the current target without the need to hold down the fire button.[/quote]
14
#14
-4 Frags +

Come to think of it, I did notice a stutter in healing teammates, but my bigger issue has been with the beam texture/particle itself. It randomly disappears, but a lot, and it makes being able to tell who I'm healing really difficult.

Come to think of it, I did notice a stutter in healing teammates, but my bigger issue has been with the beam texture/particle itself. It randomly disappears, but a lot, and it makes being able to tell who I'm healing really difficult.
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