Blungo
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SteamID64 76561198116406675
SteamID3 [U:1:156140947]
SteamID32 STEAM_0:1:78070473
Country Pirate
Signed Up December 10, 2014
Last Posted May 4, 2018 at 1:56 PM
Posts 130 (0 per day)
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#182 No explosion smoke script in Customization
HonsterBlungoBenroadsStarted messing around with this stuff again and found that you could remove the muzzle flash that is shown when using viewmodels.

https://www.youtube.com/watch?v=AB_-3rP64n8

I did this by replacing whatever was set to "MuzzleFlashParticleEffect" with "env_rain_001_mist", I chose this because I am fairly sure that it gets tagged as a weather particle so it will not render if you have disabled weather effects (I would assume most people do). It seemed to work with most weapons, the only major exceptions really being the miniguns and a few scout primaries. This all should work on sv_pure 2 and includes my updated explosion stuff.

Download: http://puu.sh/kYAcw/ec207f99a8.rar

anyone got a working version for dx9

Short answer: "nutsnbolts_repair" and keep an eye out to make sure it doesnt cause anything fucky like env_rain_001_mist. Also that download in the quoted post has objects.txt which increases teleporter costs so if youre going to use that download edit or delete objects.txt.

I tried nutsnbolts_repair on a local server and saw no visual particles and didnt notice my frames dropping or anything so hopefully it works. Also personally I wouldnt remove sniper's muzzleflashes since his hitscan leaves no tracer.

Long answer: To more easily test particles I extracted the particles folder from tf2_misc_dir.vpk and launched TF2 using the -tools launch option. Once its launched go to Tools>Particle editor then use Open to navigate to any of the .pcf files you extracted. This should let you see the multiple particle effects in each pcf. I just looked for some that appeared to have no visible effect, FYI for some reason some look like they have no effect in the editor but actually have an effect in game such as bullet_tracer01. Restarting TF2 to test is slow as fuck so this helps minimize that as much as possible when looking for a suitable particle effect.

for dx9

https://www.dropbox.com/s/qv9x6vj92btzohn/nomuzzleflash.zip?dl=0

custom/my_custom_stuff/scripts/

posted about 6 years ago
#1358 mastercomfig - fps/customization config in Customization
mastercomsBlungohttps://imgur.com/a/zDVvz0n

anyone else got this glitch

using comfig w/ dx81
You already asked this in your own thread and I answered you there: http://www.teamfortress.tv/47516/dxlevel-81-spy-arm-glitch#7
posted about 6 years ago
#1356 mastercomfig - fps/customization config in Customization

.

posted about 6 years ago
#234 m0rehud black in Customization

updated 2.0 version

https://www.dropbox.com/s/219ze88rvg0no1e/m0rehud%20black_4.30.18.zip?dl=0

if you want dmg #s to show the "-" use HudDamageAccount_old.res in resource/ui

posted about 6 years ago
#7 dxlevel 81 spy arm glitch in Q/A Help
mastercomsI think it is a bug with the dx8 shader at some coordinates

so its a prob with dx8 not my tf2

posted about 6 years ago
#3 dxlevel 81 spy arm glitch in Q/A Help

works fine on dx9 tho
dont think its the fov

posted about 6 years ago
#1 dxlevel 81 spy arm glitch in Q/A Help

https://imgur.com/a/zDVvz0n

im tryna smooth out the arm

posted about 6 years ago
#63 Wut hud/crosshair/cfg thread in Customization
oyeaoyeaAnyone have dl for josh's hud?
https://www.youtube.com/watch?v=k_fa0Vr3FXw
anybody?? :(

m0re hud with dif colors

posted about 6 years ago
#179 No explosion smoke script in Customization
BenroadsStarted messing around with this stuff again and found that you could remove the muzzle flash that is shown when using viewmodels.

https://www.youtube.com/watch?v=AB_-3rP64n8

I did this by replacing whatever was set to "MuzzleFlashParticleEffect" with "env_rain_001_mist", I chose this because I am fairly sure that it gets tagged as a weather particle so it will not render if you have disabled weather effects (I would assume most people do). It seemed to work with most weapons, the only major exceptions really being the miniguns and a few scout primaries. This all should work on sv_pure 2 and includes my updated explosion stuff.

Download: http://puu.sh/kYAcw/ec207f99a8.rar

anyone got a working version for dx9

posted about 6 years ago
#113 Ster talks about the TF2 casual and comp community in TF2 General Discussion
rotidderBlungothe types of people that make up the tf2 community shouldnt matter
yall shouldnt care about race gender or sexual preference, let people do them
its how everyone functions together that determines how friendly and welcoming tf2 is
If you think like this, I hope you get hit by a car.
All_Over_RSthe tf2 comp community is only friendly and welcoming if you're a Straight White Male
posted about 6 years ago
#108 Ster talks about the TF2 casual and comp community in TF2 General Discussion

.

posted about 6 years ago
#105 Ster talks about the TF2 casual and comp community in TF2 General Discussion

fame changes people
he really switched up on jerma
thats fucked smh

posted about 6 years ago
#98 Ster talks about the TF2 casual and comp community in TF2 General Discussion

^^

positivity + maturity needa become the norm

posted about 6 years ago
#6 Highest sens in TF2 General Discussion

holy hard aim

posted about 6 years ago
#29 rap in Music, Movies, TV
mathemaphysicisthttps://www.youtube.com/watch?v=pVdZIygLH10

TAY K VERY HARD

freetay

posted about 6 years ago
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