You can also disable that animation entirely so you don't have to worry about it ever again, if you ever want to change the positioning in the future for example, all you have to do is leave the brackets empty for both event lines, something like that works
Account Details | |
---|---|
SteamID64 | 76561198058754493 |
SteamID3 | [U:1:98488765] |
SteamID32 | STEAM_0:1:49244382 |
Country | Italy |
Signed Up | January 11, 2014 |
Last Posted | April 18, 2025 at 1:34 PM |
Posts | 594 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 1.3 (20cm/360) |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
60hz |
Hardware Peripherals | |
---|---|
Mouse | Zowie S1 |
Keyboard | Fnatic Rush G1 (Cherry Red) |
Mousepad | SteelSeries QCK |
Headphones | |
Monitor |
No disrespect but... building a menu can take months, scrolling through half a page takes what? Two seconds?
casual_m8where is "huddamage_medium_shadow.res"? cant seem to find it in the hud files anywhere
If you don't have it then you might be using an older version, you want to do the same but inside resource/ui/HudDamageAccount.res instead
zherncasual_m8Is there any way to remove the + and - signs in combat text like in the HUD optivex uses?im pretty sure this is based on the font that controls the damage nums; you'd have to edit the font itself to get rid of the minus/plus
example in this reddit post here
https://www.reddit.com/r/tf2/comments/salmfq/how_do_i_remove_the_or_signs_in_combat_text_like/?utm_source=share&utm_medium=web2x&context=3
current hud i use (hypnotize hud 1.0) : https://drive.google.com/drive/folders/1Pph0jJ6P1Gcrs8beKVq4rfgV4VrUtiNS?usp=sharing
if you're using some sort of m0rehud there are customizations that let you remove it (or you could just use the hud merger)
There is already a minusless version of Rubik in my HUD that you can use, you would have to make a new font definition for it iniside resource/scheme/fonts.res like:
"DamageFont"
{
"1"
{
"name" "Rubik Numbers"
"tall" "22"
"antialias" "1"
"dropshadow" "1"
}
}
And then inside huddamage_medium_shadow.res (assuming you are not using any customization for it) edit the font used for "delta_item_font" and "delta_item_font_big" to be "DamageFont"
mello_My spy disguise image in the disguise animation is literally a white block. Any clues on how to fix this? https://imgur.com/4Eqw8dg
morIn the hud default when you change your disguise this silhouette appears right?
https://i.imgur.com/TpEB1hn.jpeg
But when I use my hud this silhouette becomes a very annoying white square...
https://i.imgur.com/iANnu6T.jpeg
Is there a way to fix it?
Same answer for both, this happens when resource/ui/hudplayerclass.res > "PlayerStatusSpyOutlineImage" doesn't have an image path, you can bring that element back to it's original values to fix it, you can grab them HERE
I would be more interested in knowing how old his desk and keyboard are, they see tons of action.
ninahttps://gyazo.com/ea4d88993454bd804da322688794fd77
how can i invert red team in the spectator hud?
You can take any HUD that does it like flamehud and learn how to do it by counter engineering it, shouldn't be too hard.
Thats what it actually should look like plus a short explanation (did it in literally 2 minutes so it kinda sucks lol)
sagem0rehud doesn't let you see the uber meter of the medic who heals you properly, idk if it has to do with having the game in spanish
Spanish makes the medigun names quite longer so it does increase the chances of the name wrapping around. I would suggest downloading the last m0rehud version which now makes it so no matter how long the medigun name is it will still display at least the percentage correctly.
SorexTFHello!
I'm looking to change / remove the small bg panel in my hud (hudmatchstatus.res) and no matter what I do, it's just doesn't change or remove.
Do I need to change something in another files?
Thank you and have a great day.
(Sorry for my bad english tho.)
I assume you mean the background behind the players (?) if so that's HudMatchStatus.res > "BGFrame" you can just "xpos" "9999" it, if you meant the bg behind the timer alone than you can do the same with "RoundCounter"
MofuIs there any template to modify quickly certain words ?
Ie. A file where I can just modify domination, revenge, words such as "team" and "dead", "healer", "healing" etc...
And then drop into any HUD
You can do that with TF_English.txt but what I would suggest to do is to finding the line you are looking for inside TF_English and then add it to Chat_English as this file gets updated way less making it safer keeping it in your HUD's resource folder, basically you will never have to worry about future updates this way.
You can find TF_English inside tf\resource and Chat_English inside hl2\resource.
https://raw.githubusercontent.com/Hypnootize/hexhud/screenshots/102_Transparent_Label_Banner.png
TF2 HUD with a couple of hexagons here and there.
It's only compatible with 16:9 and 16:10 aspect ratios for now, I could add support for other rations later on even tho is unlikely!
Download From:
ComfigHUDs
TF2HUDs
GameBanana
Direct DOWNLOAD
You can actually move the HUD crosshair to HudPlayerClass.res or HudPlayerHealth.res for example and the crosshair will not be visible when you are dead, spectating, the scoreboard is open etc... making it somewhat behave like a default TF2 crosshair.
kittyWith "tf_hud_target_id_disable_floating_health 0" the health bonus/dying cross on the target's health cuts off at the top. This can be fixed by opening healthiconpanel.res and adding the attribute "HealthBonusPosAdj" into "SpectatorGUIHealth" found in that file, like so:
Show Content"SpectatorGUIHealth"
{
"ControlName" "EditablePanel"
"fieldName" "SpectatorGUIHealth"
"xpos" "0"
"ypos" "0"
"wide" "128"
"tall" "128"
"visible" "1"
"enabled" "1"
"HealthBonusPosAdj" "11"
"TFFont" "HudFontSmall"
"TextColor" "HudOffWhite"
"autoResize" "1"
}
Not sure if this problem was just for me but in case anyone else has it too here you go.
I added this now thank you, I never use the floating health so I didn't even know about that cut off.