MultipleEntendre
Account Details
SteamID64 76561198005771905
SteamID3 [U:1:45506177]
SteamID32 STEAM_0:1:22753088
Country United States
Signed Up August 22, 2012
Last Posted June 6, 2014 at 2:25 AM
Posts 99 (0 per day)
Game Settings
In-game Sensitivity 1.3
Windows Sensitivity 6/11
Raw Input 1
DPI
2000
Resolution
1920x1080
Refresh Rate
120 Hz
Hardware Peripherals
Mouse Steelseries Sensei
Keyboard XArmor U9Bl w/ Cherry MX Blues
Mousepad Steelseries Qck+
Headphones Logitech G35
Monitor Planar SA2311W
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#25 RJ- lft soldier in Recruitment (looking for team)
HellbentI love this man more than any man can love another man.

I'm crushed by this news, HB.

posted about 9 years ago
#1 Soldier LFT ESEA/CEVO in Recruitment (looking for team)

I'm attempting a last-minute, triumphant return after what could barely be considered backing up last season. I'm looking for a high open to low IM team and I'm down to pocket or roam (I've done both in the past). I've also main called before but it'd probably take me a bit to get back in the swing of doing that, if needed.

Steam link is in my profile, you know what to do.

posted about 10 years ago
#27 elder scrolls online beta key please! in Other Games

I've been playing since alpha because my buddy works for ZOS, and the improvements they've made in the last couple builds have been dramatic, really putting the finishing touches on a game that I feel holds some promise.

I think a lot of people go into the beta with certain, sometimes absurd, expectations of what the game ought to be. Online play simply prohibits some of what a single player TES game can do. The Elder Scrolls "feel" is hard to grasp in the initial zones, but it really starts to develop the more you play. I had the opportunity to hit 50 in one faction and 30 in the other two, and thoroughly enjoyed quests through each of them. Crafting is better than any MMO Ive played. I find the combat engaging, much more so than Skyrim, with opportunities for skill plays that aren't simply reliant on having 50+ keybinds. Roll dodging is extremely underutilized by most players, for example. The last thing this game is is a WoW clone. Its different in almost every conceivable way, from loot distribution to questing to art to combat to itemization to guilds to world interaction. Like virtually every way. Maybe a DAoC clone if anything.

The one thing that's sort of missing is the "crack", that thing that keeps players logged in all the time. Maybe that's because the server has been so low pop for most of my play time, and my endgame experience has been limited, but I still get the feeling something might be missing. Its hard to explain.

If anyone has any questions, I know the game fforward and back at this point. Hit me up on Steam. We should also all make a guild on release.

posted about 10 years ago
#71 YOUR TF2/GAMING SUPERSTITIONS in TF2 General Discussion

No real TF2 ones, but in MMOs, if you never let a mob touch you, he'll drop better loot.

posted about 10 years ago
#33 MvM Team Recruiting Thread in TF2 General Discussion

Multiple Entendre
http://steamcommunity.com/id/multipleentendre/
West
Whenever I'm on, usually after 8-9 est
Tale of Two Cities maps

posted about 10 years ago
#22 Medigun checker script in TF2 General Discussion
ControlopeKeep in mind that if you disguise as a class the enemy team doesn't have, all the weapons your disguise will have will be stock weapons; if any of the weapons are not stock or are renamed, the enemy team has that class out.

Pretty sure, anyway.

Yep, doing this was useful to get positive confirmation of a team running engie or heavy. It let me call out gpit defensive setups pre-round a lot of the time. But we don't play gpit anymore...

posted about 10 years ago
#42 CEVO Community Meeting in TF2 General Discussion

I basically cannot see the downside of having your team join CEVO. You'd just be replacing a night of scrims with a night of matches. If you want to continue playing in ESEA, go ahead and do that too. But everyone, from UGC Steel to Invite, has virtually no reason not to explore this league for at least a season or two. It is obvious that the more we support them, the more they will support us. I'm no longer asking "Why should I play in CEVO?" I'm asking "Why shouldn't I?"

posted about 10 years ago
#49 What are you guys looking to get for black friday? in Off Topic
disengageI work on Black Friday. Dat double time and a half pay.

Why would you get double time and a half? Friday isn't a holiday...

I've worked 3 Black Fridays for a few different retailers and never got paid anything but my normal wage :(

posted about 10 years ago
#6 RIP custom HUDs in TF2 General Discussion

Game crashes when pressing Tab for the scoreboard in MvM with Omp Hud.

posted about 10 years ago
#13 Anyone play WoW? in TF2 General Discussion

Came back for Mists, my Disc Priest was total garbage in PvP, then the first patch nerfed me even harder because Disc was by far the best PvE healer.

And then I left.

Basically, as subscribers dwindle, WoW is clinging to the scrubby masses that run LFRs all day and will cave to their demands first and foremost. That's the state of the game right now.

posted about 10 years ago
#9 Ignorance is Bliss by flippers in TF2 General Discussion

I'm glad I'm not the only one that completely whiffs airshots on medics because I assume they're good enough to strafe.

posted about 10 years ago
#123 Personality Types in Off Topic

INTP every time I do this. Supposedly one of the most rare combos.

#kindofabigdeal

Actually, I read a really cool study someone from the WoW guild Paragon did where they aggregated a bunch of players and their personality types and came to some interesting conclusions. It had personality types most associated with each class and types of player and such. I'll edit this post if I can find the study again.

Edit:http://www.paragon.fi/blogs/personality-test-results-part-1

posted about 10 years ago
#29 bl4nk might scout in Recruitment (looking for team)

he's a hero class

posted about 10 years ago
#44 ETF2L S16 unlocks in TF2 General Discussion
KanecoMan, if only somehow a pyro could be countered by using an ancient technique, I think it's called a brain.

All it takes is 2 seconds to kill a pyro if you team is not completely retarded

I'm confused as to how you kill an ubered pyro on a last defense, which was the entire point of grape's post.

It's a forum, you should probably actually read the posts.

posted about 10 years ago
#23 ETF2L S16 unlocks in TF2 General Discussion
MerchantScouts can run away. Demos/Soldiers can jump away. Medics travel at the same speed as pyro so they can run away. To be honest is there really a situation where you would go for shit flames, 90 dmgs flares and axtinguisher over just ubered a scout/demo/soldier?

Man, if only they would give pyros a mechanic that gave them full control over enemy movement regardless of that enemy's current momentum.

posted about 10 years ago
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