Poptobob
Account Details
SteamID64 76561198113983792
SteamID3 [U:1:153718064]
SteamID32 STEAM_0:0:76859032
Country United States
Signed Up October 26, 2020
Last Posted June 12, 2024 at 1:23 AM
Posts 318 (0.2 per day)
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#32 RGL S8 Invite Happenings/Discussion in TF2 General Discussion

is yight gonna play the eu lan tho?

posted about 2 years ago
#11 are movement scripts any good??? practical??? in Customization

can't hit a 691 with a script tho.......

posted about 2 years ago
#1 EvilGuys plot to take over Prem in News

Thank You Based God

posted about 2 years ago
#15 RGL S8 Invite Happenings/Discussion in TF2 General Discussion

FREE AIM

posted about 2 years ago
#2 Draftomatic Cup, sponsored by fx in TF2 General Discussion

Wtf.

posted about 2 years ago
#12217 stream highlights in Videos

https://clips.twitch.tv/RoughVainMousePogChamp-x0se21z0xdlPui30

posted about 2 years ago
#33 Announcing RGL 6s - Season 8 (+ Invite Quals) in TF2 General Discussion

missing the gungon zam team, also is invite 10 teams this season?

posted about 2 years ago
#17 Announcing RGL 6s - Season 8 (+ Invite Quals) in TF2 General Discussion

i like watching clear cut :)

posted about 2 years ago
#13 RGL Sixes Season 7 - Weapon Ban Survey in TF2 General Discussion

only ban spoon advanced+ tbhtbh....

posted about 2 years ago
#6 EnzoDB LFT in Recruitment (looking for team)

too obsessed with the prospect of playing main rather than just improving himself to reach that level, and i dont think this "drive to improve" is any stronger than anybody else's. both explain the stagnation and complacency.

holds the negative quality of being predictable as a demoman and here is some specific critique describing this:

Show Content
metalworks holding 2nd even & disad, heavily overuses the vent traps , so consistent that eventually the strat just became that i just clear the trap and get in for free. this pattern of misunderstanding traps is apparent elsewhere, its just especially noticeable in this context.
gullywash pushing 2nd from last, overuses sticky traps in lobby. would be fine if it weren't for the fact that he has a bad reaction time, leading to him instantly dying if anyone walks through shutter i remember telling my demo at one point to just walk forward there, think he insta died but even if not its still consistently enough damage that he may as well have, and theres no risk in shooting the ground.
process mids, every(<--) mid rolls out left. unimposing, unchanging, and abusable when a soldier fast rolls out directly onto him. when i roamed i forced the habit of fast rollout to mg, much more consistent than it may sound and would stop him from doing his default the following mid.
i remember villa mids being particularly repetitive but cant recollect. whatever, shit map gone now anyways.

i could go on, but i wont. i think ive made my point clear with what ive given that anything more just seems redundant, and those were tabs i dont value enough to keep to myself. ill let the rest remain in obscurity though.
posted about 2 years ago
#14 NA Invite Top 100: #10-#6 in News

alec top 5 or snub?

posted about 2 years ago
#2 TF2 update for 12/23/21 in TF2 General Discussion

What’s cp altitude

posted about 2 years ago
#16 NA Invite Top 100: #30-#21 in News

https://i.ytimg.com/vi/pyXP08mtFFk/mqdefault.jpg

posted about 2 years ago
#5 ﷽ lfp main in Recruitment (looking for players)

epic team. plays pootis. hits airshots. superb. excellency.

posted about 2 years ago
#6 NA Invite Top 100: #30-#21 in News

Lets go Botmode!

posted about 2 years ago
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