starlilmao my point was to point out that sacrificing fps for shadows that don't help much is a dumb choice imo.
If you have more then enough frames especially when shadows are more of an overall performance effect rather then stability. Seeing through that wall when defending snakewater last knowing the medic is standing in the center wall instead of the chokes is pretty handy info.
Can't begin to count multiple other instances regardless of format.
Don't see how having an almost free advantage at the exchange of a few frames is worth scoffing at.