m1 pulls out scatter and fires it
m2 pulls out pistol and fires it
3 pulls out melee and uh, fires? it
Idk why i didnt bind melee to mouse5 or something, haven't played tf in forever so i can't remember my reasoning at this point
alias "+scatter" "slot1; r_drawviewmodel 0; +attack; cl_crosshair_scale 25; spec_next"
alias "-scatter" "-attack"
bind "mouse2" "+pistol"
alias "+pistol" "slot2; r_drawviewmodel 0; +attack; cl_crosshair_scale 30; spec_prev"
alias "-pistol" "-attack"
bind "3" "+boston"
alias "+boston" "slot3; r_drawviewmodel 1; +attack; cl_crosshair_scale 30; spec_prev"
alias "-boston" "-attack"