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#462 Valve and Competitive TF2 in News
DemariniThis stubbornness

is trying to tell everyone keeping an open mind that they are all wrong and everything is going to suck

posted about 9 years ago
#455 Valve and Competitive TF2 in News

then why didnt flame post it? or seagull? anyone can make chatlogs

see

PapaSmurf323Papa Smurf: hi whats up
Twitch: Did you know I like to suck cock?!?
Papa Smurf: :o
posted about 9 years ago
#451 Valve and Competitive TF2 in News
blendtecSeagull actually talked to valve though

flame isn't seagull and i dont think papasmurf is either

posted about 9 years ago
#446 Valve and Competitive TF2 in News
DemariniThey don't want anything confusing.That takes effort to learn and practice to get good at.

Have you even played any of the other games that are considered "eSports" today? Absolutely everybody in dota pubs, league normals, and csgo community gives a shit about their rank. All those games with ranking systems that require you to learn and practice the correct way to play them, people take interest in. I don't know a single person that doesn't play dota, league, or csgo that doesn't also play ranked and doesn't at the very least try to gain rank. "They don't want confusing". Only complete noobs (to the entire game, not just comp) would be confused after having already played 9v9 matchmaking or whatever default match making they impliment first. The type of people that ask why people aren't buying novas or why Master Yi isn't being picked are the type of people that "don't want confusing".

posted about 9 years ago
#80 Fully Charged! Valve and Competitive TF2 - Episode 42 in Events

I would like to let myself believe at least a little bit that it could also be because csgo and dota have taken off perhaps they have more time to explore the possibilities of creating another esport?

posted about 9 years ago
#77 Fully Charged! Valve and Competitive TF2 - Episode 42 in Events
Proto_01Question: logs are an important part of comp tf and of other genres. Notably, the point system does not assist. Similarly, k/d doesn't work for many classes, whereas damage works for others, and some classes are positional or timing-based. Similarly, held, ubers, drops, and such are important. Furthermore, classes that focus some classes are generally more useful than other frags. What is valve going to do to focus, motivate, and orient their mm and scoreboard, and stats, so as to award good play instead of unbeneficial stat boosting. The last thing comp should be is frag fest to bump ranks.

I'm not 100% on this but from what I understand the most important thing if you're trying to rank up in CS:GO is whether you win or not. Topfragging and getting the most MVPs helps, but winning is the most important. If it works silimarly to that, it might discourage demos and pockets baiting their teams and eating spam all day in choke points

posted about 9 years ago
#73 Fully Charged! Valve and Competitive TF2 - Episode 42 in Events
Forty-TwoThe question that's mostly been on my mind: will this seek to take over the duties of leagues (etf2l/esea/ugc/etc) and websites (tf2center/tf2pickup/etc)?

I'm personally hoping that, instead of taking over those duties, it provides a place for newer players to experience competitive easily, without needing to know to which exact external websites to go. Then it also promotes websites such as tftv, tf2center and etf2l, so that they know where to go once they kind of get a feel for it. This way the already existing community-built services (and ESEA) would hopefully get a big boost in playerbase, rather than having their playerbase taken from them by Valve's own matchmaking.

Curious to hear other people's expectations for this, and hopefully it'll get answered in FT :>

I want to keep the other leagues around too because I can't help but fear that it will not be the competitive tf2 that we know and love. I'm scared there will either be no 6v6 or it will be sprinkled with bullshit like phlog pyros to mid or whatever horrors like that

posted about 9 years ago
#125 ESL and ESEA to host $1 million league in CS2 News
RainofLightI wouldn't be surprised if he just forgot about it opposed to delaying to reconsider it

i still want to believe

posted about 9 years ago
#394 Valve and Competitive TF2 in News

but then how else am i going to get good

posted about 9 years ago
#288 Valve and Competitive TF2 in News

it would make sense to make it have some sort of cost to prevent lmaobox idiots running rampant in comp matches, and I don't think valve would possibly think it'd be a good idea to do it like MvM with a ticket per match or whatever, that would be unreasonable

posted about 9 years ago
#41 Fully Charged! Valve and Competitive TF2 - Episode 42 in Events

are there any plans to differentiate ranks depending on which class you queue as? this game is much different from say csgo in that you can do well as one class and just be complete garbage at another due to the different weapon mechanics.

i really hope we can queue for specific classes regardless; I don't want medic to be like support in league and have no one want to play it ever

posted about 9 years ago
#285 Valve and Competitive TF2 in News

I'm scared and excited at the same time, I don't know if I'm gonna be able to make it till this Fully Charged episode on friday man, I'm freakin out

posted about 9 years ago
#282 Valve and Competitive TF2 in News

yeah i'm really happy our guys never gave up, it warms my heart to see people do something about what they're passionate about

posted about 9 years ago
#279 Valve and Competitive TF2 in News
ComangliaI feel like the argument demarini and other are having right now is pretty moot cause an announcement like this will make TF2 numbers explode. Will it stay, drop off, or continue to grow after that? Depends on what valve does.

I think it's safe to assume though TF2 as we know it is not going to be the same in the very very near future.

I agree with this. I've been talking to all my friends from school that do/have played the game casually and they're all hyped to try out MM with me. They've always said they wanted to play comp tf2 just for fun or to try it, but it's pretty hard to actually play and get a taste of what comp is really like if you don't have a team

posted about 9 years ago
#277 Valve and Competitive TF2 in News
DemariniDoes it matter where they're from? The point is the game has stagnated while the number of gamers have increased. It's not necessarily a bad sign, but don't look at it like it's a good sign.

I thought TF2 hit its peak unique users since 2012 a few months ago or something

posted about 9 years ago
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