Walrex
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SteamID64 76561198061701443
SteamID3 [U:1:101435715]
SteamID32 STEAM_0:1:50717857
Country Canada
Signed Up February 12, 2017
Last Posted May 6, 2024 at 7:48 PM
Posts 162 (0.1 per day)
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#7 raphaim lft combo / flank scout in Recruitment (looking for team)

when we picked up raph last season, he wanted to flank but we basically forced him on combo and said "learn to maincall," and he's pretty much the only flank scout I've ever played that succeeded at that kind of transition within the span of one season.

puts in more work than most (and was not toxic at all)

posted about a year ago
#1 3D3M LFP invite in Recruitment (looking for players)

hi fellas, me and the boys are gonna be sneaking into invite playoffs this season but WE NEED YOUR HELP TO DO IT!

Scout: ?
Scout: golden (unless he baits me)
Pocket: Me :)
Roamer: Pauldogg
Demo: Vaati
Medic: ?

Looking mostly for a pocket scout that can maincall and a medic who can tell when that maincall is bad.

PREREQUISITES:
Comms
Mechies

Unironically this is gonna be a serious team with demo and map reviews and the like. We can get some folks up to speed on tactics before the season starts, but the comms and mechies you bring at the start is what we're gonna expect for the whole season, so they need to be good.

Contact me @https://steamcommunity.com/id/newmemes/ to ask for a tryout or to let me know that you have your own better invite team that you want added to the invite spreadsheet. ty :)

posted about a year ago
#13 TF2 Center is closing in two days in TF2 General Discussion

https://i.imgur.com/MXjPush.png

I clocked the vast majority of these before I ever set foot on a comp team. ggs you will be missed

posted about a year ago
#43 golden lft in Recruitment (looking for team)

https://i.imgur.com/r43MTT2.png

carry

posted about a year ago
#12708 stream highlights in Videos

https://www.twitch.tv/walrex/clip/AgileClearSheepDeIlluminati-WAgDECiyKu8lrTmn

posted about a year ago
#9 Normal human bingo in Off Topic

https://i.imgur.com/vwSGE7R.png

posted about a year ago
#1 reviewing demos in Mentoring

I have some time on my hands rn so I'm looking for some demos to review

I'll do any class, any div, as long as its an official match/scrim

I'll review the demos in a couple days when I have a couple, idk when specifically so include ur discord in ur post and I'll ping you when I go live. or you could just watch the vod.

Will be reviewing at https://www.twitch.tv/walrex. :))

posted about a year ago
#195 RGL S9 Advanced Happenings/Discussion in TF2 General Discussion

boomers when new map doesn't get played: why are we trying to force new maps? remove it.

boomers when badlands doesn't get played: we need to force diversity.

#BadlandsOutSultryIn

posted about a year ago
#76 RGL S9 Advanced Happenings/Discussion in TF2 General Discussion
Vinsudrama

Just my 2 cents about calling and listening to calls since that seems like where you guys had a lot of conflict:

One is that, in scrims, you should ALWAYS follow your maincaller, no matter how you think the play will turn out. If you follow the call, you can determine pretty cleanly whether the call was good or bad depending on the outcome of the play.

The moment you decide to countercall, it becomes practically impossible to determine if the maincall or the countercall was responsible for the outcome of the play. The maincaller will just blame the countercaller for not following the call, and the countercaller will just say the maincall was bad.

You should really only countercall in matches where you are almost entirely certain the maincall will go badly, and its common courtesy that if things go poorly after the countercall is made that the countercaller takes the blame.

On that note, I'll also add that a good attitude to hold is that a bad maincall or countercall does not make a bad caller. Calls come from information and you can almost always attribute a bad call to a lack of information in the eyes of the caller. It's good form to be able to recognize what information your caller accidentally ignored when they make a bad call and let them know what they did not account for (super common is your maincaller calling a collapse when people are out of position/out of ammo/hurt).

Never let ego or something ridiculous like "I have more experience" influence your opinion about a call; just follow it and evaluate it based on the results. This has been your TFTV certified counseling advice on not being an idiot teammate, hope you all find team environments that work for you :)

posted about a year ago
#14 Make a team in Off Topic

optimized friend team

https://i.imgur.com/AkPVobC.png

posted about a year ago
#44 Walrex lft in Recruitment (looking for team)

bump

posted about a year ago
#17 Uber tracking with dyscalculia? in TF2 General Discussion

would love to hear from an actually good medic that uses the clock to count ubers, because I honestly can't imagine it. 0%-30%-70%-100% increments are almost always sufficient info to make good calls off of, and if you think you are off by ~10%, you can always just uber check.

posted about a year ago
#5 RGL S8 Adv GF: Monster Munch vs. Alan Gaming in Events
crackbabydumpsterim sure every circle jerk has 2 or 3 people that wanna watch the game and can give more interesting commentary than that.crackbabydumpsteri tuned into this around the second map

say less

posted about 2 years ago
#25 Unifed Ruleset Discussion in TF2 General Discussion
det-halftime and tac pausing accomplish the same goal, the difference is that only one of them can last like 20 minutes because someone needs to let their dog out or clean their kitchen

if you know, you know.

posted about 2 years ago
#10 How do you aim on scout? in TF2 General Discussion

virgin trackers and leaders may use the form anonymously, chad spergs should identify themselves using this forum post as a sign of solidarity. Thank you.

KhakiI don't really understand what you mean by "Leading", do you mean like, keeping your crosshair mostly in the same place and simply clicking when someone runs in front of it?

yeah the idea was tracking is more reactive and moving your crosshair onto a target, while leading is more predictive, placing your crosshair where u think they will be and clicking when they get there. obviously theres more nuance but idc.

also unless just about every invite scout main in the history of invite has found this survey, there may have been a little trolling...

posted about 2 years ago
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