bearodactyl
Account Details
SteamID64 76561198059645150
SteamID3 [U:1:99379422]
SteamID32 STEAM_0:0:49689711
Country United States
Signed Up March 12, 2013
Last Posted June 20, 2025 at 10:58 PM
Posts 3833 (0.9 per day)
Game Settings
In-game Sensitivity 2.88
Windows Sensitivity stock
Raw Input 1
DPI
1800
Resolution
1080
Refresh Rate
120
Hardware Peripherals
Mouse zowie za11
Keyboard quickfire tk mx blue
Mousepad puretrak talent
Headphones grado sr225i
Monitor asus vg248qe
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#23 TF bots can airstrafe. in Customization

local man Schizo Pilled (psa, google can already uniquely identify u even without an account based off ip address and metadata like browser, resolution, ip, etc lol)

there are plenty of video hosting sites like streamable that only need an email address (iirc) which you can easily make fake ones
i would suggest using google voice for a new fake phone number but that would require u to overcome ur fear of Guggle

and sorry about the adhd/executive functioning but everyone has their own shit to deal with, doesnt make it an excuse for spreading misinformation (like on the spy thread or config threads) or wasting people's time lol
also i love the logic 'i think i know what im talking about, therefore, i know what im talking about' (maybe this is what Descartes was on about)

AimIsADickI think I understand the topic I am writing about well enough to write well about it, so I know what I'm talking about.

key word "i think" (if everyone else thinks u do not understand the topic well enough and constantly calls you out for talking out of ur ass, odds are ur the one who's crazy not everyone else)
https://en.wikipedia.org/wiki/Dunning–Kruger_effect

edit: also stop using italics and bold in ur posts it makes u look like a dickhead (guys im so certain about this im going to emphasize it! except turns out im wrong)

posted about 3 years ago
#16 TF bots can airstrafe. in Customization

pro tip mr AimIsADick bot is used as an Insult towards Bad or Stupid players (and mge servers dont have bots lol)
pro tip #2 if you want people to be interested in what you are doing maybe don't cite your own laziness (which sounds like an excuse for not actually knowing how to do it, which it is fine to admit lol) and put in the effort to upload a youtube video cuz nobody is going to download a fkn mkv file to watch your proof of concept video

if u want to make a post (on mapping forum or tftv) that people will respect u should instead reach out to a mapper or someone who can help you turn it into an actually useful idea (e.g., tr rocket shooting with bots that strafe, or even a simple map demonstrating the proof of concept, not just a nav mesh that ppl have to download and figure out themselves lol)
the thread on tf2maps u posted these incredibly poorly designed and unnecessary images which demonstrate a concept that a two year old could understand lol, makes it really hard to take you seriously (all u had to say was 'yep it turns out u can have nav meshes in the air and they will obey them! here's a youtube video')

it is an interesting idea and its cool that you're curious about these things and messing around with stuff but i feel like whenever you post it's always half-baked and super naive, if you want people to not shit on you whenever you post you should probably wait until you have a more fully fledged project (or acknowledge that it's only the start and ask questions, rather than declaring things as if you're some all knowing god... the problem is your posts often seem overly confident and authoritative as if you know what you're talking about when most of the time you do not, hence why people call you out)

posted about 3 years ago
#4 Rocket jumping air strafing in TF2 General Discussion

Sounds like you're just strafing in the opposite way and cancelling your momentum
Afterglow has some old videos which I found helpful while starting out which show his keyboard presses live with the video, if you hold the strafe key while doing a wall shot you will definitely slow your momentum down cause you really only strafe when you want to move back towards the wall while facing forward (then you turn towards the wall and shoot). Not sure he has an example of alternating walls but understanding the mechanics for one wall you can apply it to two walls by switching between strafing right and strafing left at the right timings. When learning I found it was much easier to watch good jumpers and try to replicate their inputs, vs jumping entirely on my own and being led astray by a bunch of silly mistakes that I don't notice
https://www.youtube.com/watch?v=rJbXqDHLXQ4

posted about 3 years ago
#116 RGL S8 Advanced Happenings/Discussion in TF2 General Discussion

ggs (except to cadet u suck)
also hedge is a savant so hes not wrong about that but also, Fear

posted about 3 years ago
#15 match povs w/ comms in Videos

should try to collab with officerreekz to get all the povs with comms on the same channel

posted about 3 years ago
#31 The Papercuts Thread - Bring up annoyances here in Projects

seems a little weird to have hitscan just pass through your teammates lol how bullshit would it be if as a medic u get headshot by a sniper standing behind a blob of ppl

i can see projectiles going thru them but idk about hitscanning something that u cant even see bc a teammate is in the way

posted about 3 years ago
#96 RGL S8 Advanced Happenings/Discussion in TF2 General Discussion

well played tasheem n friends

posted about 3 years ago
#2 demos load the wrong map in Q/A Help

cursed.org

posted about 3 years ago
#22 A journey to unify a fragmented pugging experience in Projects

RGL is only for na lol what are u talking about

posted about 3 years ago
#17 A journey to unify a fragmented pugging experience in Projects

sounds pretty ambitious but would be awesome if executed well, pugs are the lifeblood of this game and when pugchamp died and pugs were largely dead the community definitely suffered

can also see it being especially helpful for regions other than NA/EU/AU which all have established systems, could effectively take the place of valve matchmaking in that anyone who wants to play the game in a vaguely competitive setting could add up from anywhere in the world and have the possibility of playing and gaining elo (faceit had this but the site was awful and had no picking)

posted about 3 years ago
#6 New meta idea in TF2 General Discussion

porreth

posted about 3 years ago
#27 NA Invite Top 100: #10-#6 in News

bloodsire your casts were #1 in my heart

also @phlps air won IM so he technically did make invite he just Feared and didnt want to play

posted about 3 years ago
#8 canadian's alt name? in TF2 General Discussion

quebexicans

posted about 3 years ago
#42 fullerton lan photos in LAN Discussion

not photos but i recorded a few videos for anyone interested in Ford Gaming localhost content
https://www.youtube.com/watch?v=yGV8smyGqes&list=PLqjEIbaiB0DMGXqxL7cxjMj4Nf1Mrrmcd

posted about 3 years ago
#24 best worst players in TF2 General Discussion

gotta do an extra post for marxist appreciation his videos were so helpful for me starting out and countless other ppl, i got him to review one of my open matches and learned so much from his input

and memes aside having mustard on my team in IM s21 def improved us all as players lol shame he sucks at the game and we had to cut him (he would unironically be a crazy good coach if that was a thing in this game besides the one lan where kaido did it)

sneaky who we replaced mustard with was without a doubt one of the smartest teammates and best people at improving a team, hes definitely the reason we won that season (that was when he was starting w overwatch and i can totally see why he was successful in that game)

posted about 3 years ago
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