^sigafoo alt?
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SteamID64 | 76561198049425784 |
SteamID3 | [U:1:89160056] |
SteamID32 | STEAM_0:0:44580028 |
Country | United States |
Signed Up | February 27, 2021 |
Last Posted | July 3, 2025 at 12:07 AM |
Posts | 277 (0.2 per day) |
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cu@
also i'll second the shady maple recommendation, it's worth the trip
each team could have a 7th player that has to catch a golden snitch hidden in the venue that instantly awards you five rounds and ends the game
DavyCeddiieeThe reason most binds are bad is because they fire on the same tick that you jump. This gives you consistent ctap rocket jumps that are imperfect.yes, you cannot hit perfect ctaps with normal scripts. that's a fair trade off no?
a macro that gives you instantaneous 99% effective ctaps easier than breathing that also lets you do 100% effective ctaps if you want sounds a little strong no?
Nothing I said was an argument for or against the ban, I was just annoyed that you were talking out of your ass
DavyC is completely incorrect lol. Ctap rocket jumps with the 1 tick bind still require timing, and the other binds are just worse than manual ctaps. The timing to ctap is to tap crouch and then jump before you are fully uncrouched. This isn't very hard, but the shorter you tap crouch for, the shorter the window you have to jump. Doing manual ctaps consistently is extremely easy, but doing them in 1 tick manually is very hard.
To do a ctap rocket jump you have to time your shooting and jumping. For a perfect pencil, you have to jump 1 tick after you shoot. This is the same with or without the 1 tick bind, and the 1 tick bind doesn't affect this timing. Doing a perfect ctap rj has the same timing with or without the bind. You get nonperfect ctaps if you fuck up this timing. If you jump too late, you get a crouch jump or no jump at all. If you jump too early, you get a worse ctap. You also have to vary the timing depending on the angle of your jump. Shallower rocket jumps require you to jump later (or shoot earlier).
The reason most binds are bad is because they fire on the same tick that you jump. This gives you consistent ctap rocket jumps that are imperfect. They also don't vary your timing depending on the angle of your jump, meaning they give you even worse jumps if you are trying to go more horizontal instead of vertical.
https://rgl.gg/?a=1829 they updated the rules. it is still banned
thoughts? bizarre that they wouldnt even poll it first
this is where banny got sent in that fridge on process last clip
pyurpurrotwhy not spy... backstab does 600 damage on soldier... 1 backstab a minute = 600 dpm.. better than most demoman + big earner speed boost gives scout mobility...
it can do thousands against saxton hale
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