Hey. I'm Sneaky and I am trying to build a high open team. I see a lot of very good players not getting picked up due to a lack of spots. HMU on steam.
Right now the roles we are looking for are:
Scout - Basically stick with our demo. This does not mean play passive, as being with Cranberry is never passive. Ever. The idea is for this scout to get a lot of clean up frags and defend our demo from aggressive roamers or scouts.
Scout - This scout will be more focused on offclassing when needed and going for aggressive picks. If you have good DM and play very aggressive (esp. on mids), this role is for you.
Medic - Have good heal management and good surfing skill. As pocket I will probably be jumping a fair amount (not outside of heal beam, but not right next to medic), so a medic that will protect him/herself is critical to team success imo.
Roamer - Basically be really aggressive. Don't bait the team, just go in hard and focus on putting damage out onto key players during pushes. Also have good jumping skill to get some fast rollouts.
The team will be VERY aggro focused with an emphasis on DM and pushing hard. I can main call if needed, but it isn't a must for me.
I have a practice and mumble server. The game server is in Dallas, but I can move it to Chicago if desired.
If anyone would like to assist as co-leader, that would be cool.
Current Roster:
Scout:
Scout:
Roamer:
Pocket: SneakyPolarBear
Demo: Cranberry
Medic: