I'm just telling facts. Back in 2015/2016 when scene was very active we had 3 pugs starting at same time almost for whole day. We need to accept game is dying. I know it's hard but it is what it is.
| Account Details | |
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| SteamID64 | 76561197994550707 |
| SteamID3 | [U:1:34284979] |
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| Country | Poland |
| Signed Up | May 10, 2014 |
| Last Posted | October 20, 2026 at 8:04 AM |
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you have 50 teams in current hl season and 90-100 6v6 teams in last one. It's not big surprise there are no many comp players and pugs are dead. Last time pugs were active 24/7 was 10+ years ago when we had 300+ teams per 6s season and 200+ teams per hl.
probably cube because he's the only polish player who won prem in history (+ 1st or 2nd place on LAN) with Epsilon.
From "newer" players probably rad(paparazi) and current alov
AimTechThe classic.
If you die to 2 rockets your fault.
If you die to 3 its your scouts.
wrong, it's always medic fault, even if entire team sac on you at same time
we tried yesterday it was 12/12 at some point and didn't start and people left
ikinclark561ever notice how every pug site that died had Wonder frequent it? peculiar...
so you're saying i'm that toxic guy who doesn't want to play with others?:P
btw the pug site we're talking about has pick system so if someone doesn't want to play with me/other specific player they can just simply don't pick that person. They don't have to kill whole site because of 1 or 2 players, right?
tikkehmost of those people wont change so im somewhat screaming into the void here
Maybe there is still a chance. They just need to chill a bit and try to understand that pugs won’t always be at such a high level or as perfect as they imagine. Perfect coordination and 100% tryharding is what scrims and offis with your own team are for and even those don’t always go the way you want. In that case, do players quit after 1 map of scrim and leave their teams, or do they keep trying to improve their teamwork and fix it? Or maybe they born as perfect players and played In prem div since 1st day?
_KermitwonderIdk why but there weren’t so many divides between people in the past (in old pugs)
What do you mean by "in the past" because pugchamp was 10 years ago (Sadge) and there was so much bullshit going in in them with people that didn't want to play with each other.
Idk maybe it's only from my pov but back then I didn't notice it and I had no problem with anyone and it was very active, many pugs everyday. Maybe from someone else pov it was different and I was lucky.
TobThe sites themselves aren't the problem (generally)
Public pugs simply attract miserable people. The crowd nobody wants in their dmix servers
Some don't care. They'll feed 24/7
Some care too much. They'll whine whenever things go wrong
Combine the 2 on one team and you get a miserable experience for everyone in the mumble.
So both groups need to learn and understand how to play together
as alba said above
albathe reason to play is because tf2 is fun. Elo shouldnt be the motivator to play, that just leeds to toxicity.
In every mix you'll have person who plays better and person who plays worse or some people who don't like eachother. Even if you'll get 12 players, all of them from prem div there can be conflict between them but you should at least try to cooperate.
Idk why but there weren’t so many divides between people in the past (in old pugs)
tf2pickup.eu was beast. Maybe not high level as propugs but it was very fun to play <3
+ it was very active
albaI dont agree at all, the reason to play is because tf2 is fun
for me and you maybe but I heard players complained that elo got removed in new version of propugs.
edit. we can always test it and add elo to the current site and check if it'll help.
alba- Active support as Lupus said
- Probably no elo is better, but I am unsure
I bet many people don't play current propugs because there is no elo/ranking and they have no point to play it.
I miss 2015 pugchamps active 24/7 :(. I hope we can revive pugs.