I have been using the default HUD with larger damage numbers and the only thing that i would like to change with it right now would be when you die, it doesn't say the enemy's health, it just has the cross with filling in it to show you where their health is roughly. Is it possible for me to add something to the files to make their current health show when they kill me like other HUDs?
EDIT: Sorry should have put this in TF2 Help. my b
I have been using the default HUD with larger damage numbers and the only thing that i would like to change with it right now would be when you die, it doesn't say the enemy's health, it just has the cross with filling in it to show you where their health is roughly. Is it possible for me to add something to the files to make their current health show when they kill me like other HUDs?
EDIT: Sorry should have put this in TF2 Help. my b
you can edit the stock hud files so it has numbers in the crosses
like here:
http://www.higps.no/hihud.zip
just copy the FreezePanelKillerHealth from the zip
you can edit the stock hud files so it has numbers in the crosses
like here:
http://www.higps.no/hihud.zip
just copy the FreezePanelKillerHealth from the zip
hey lucky, could i have a link to the default hud with big damage numbers?
hey lucky, could i have a link to the default hud with big damage numbers?
Bananasaurushey lucky, could i have a link to the default hud with big damage numbers?
No link. Mess around with the numbers if you want to change the color.
Put this in: tf/custom/HUD(can be any name)/resource/UI/HudDamageAccount.res
{
"CDamageAccountPanel"
{
"fieldName" "CDamageAccountPanel"
"text_x" "10"
"text_y" "10"
"delta_item_start_y" "0"
"delta_item_end_y" "5"
"PositiveColor" "0 255 0 255" // RED GREEN BLUE ALPHA
"NegativeColor" "0 255 0 255"
"delta_lifetime" "2"
"delta_item_font" "HudFontMedium"
"delta_item_font_big" "HudFontMedium"
}
}
[quote=Bananasaurus]hey lucky, could i have a link to the default hud with big damage numbers?[/quote]
No link. Mess around with the numbers if you want to change the color.
Put this in: tf/custom/HUD(can be any name)/resource/UI/HudDamageAccount.res
{
"CDamageAccountPanel"
{
"fieldName" "CDamageAccountPanel"
"text_x" "10"
"text_y" "10"
"delta_item_start_y" "0"
"delta_item_end_y" "5"
"PositiveColor" "0 255 0 255" // RED GREEN BLUE ALPHA
"NegativeColor" "0 255 0 255"
"delta_lifetime" "2"
"delta_item_font" "HudFontMedium"
"delta_item_font_big" "HudFontMedium"
}
}
Lucky_ShotBananasaurushey lucky, could i have a link to the default hud with big damage numbers?
No link. Mess around with the numbers if you want to change the color.
Put this in: tf/custom/HUD(can be any name)/resource/UI/HudDamageAccount.res
{
"CDamageAccountPanel"
{
"fieldName" "CDamageAccountPanel"
"text_x" "10"
"text_y" "10"
"delta_item_start_y" "0"
"delta_item_end_y" "5"
"PositiveColor" "0 255 0 255" // RED GREEN BLUE ALPHA
"NegativeColor" "0 255 0 255"
"delta_lifetime" "2"
"delta_item_font" "HudFontMedium"
"delta_item_font_big" "HudFontMedium"
}
}
Thanks :)
[quote=Lucky_Shot][quote=Bananasaurus]hey lucky, could i have a link to the default hud with big damage numbers?[/quote]
No link. Mess around with the numbers if you want to change the color.
Put this in: tf/custom/HUD(can be any name)/resource/UI/HudDamageAccount.res
{
"CDamageAccountPanel"
{
"fieldName" "CDamageAccountPanel"
"text_x" "10"
"text_y" "10"
"delta_item_start_y" "0"
"delta_item_end_y" "5"
"PositiveColor" "0 255 0 255" // RED GREEN BLUE ALPHA
"NegativeColor" "0 255 0 255"
"delta_lifetime" "2"
"delta_item_font" "HudFontMedium"
"delta_item_font_big" "HudFontMedium"
}
}[/quote]
Thanks :)