Cow Mangler 5000 Strangifier
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TF2 update for 2/11/15 (2/12/15 UTC)
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TF2 General Discussion
Cow Mangler 5000 Strangifier
[url=http://puu.sh/fNIjT/7ca389261f.jpg]im the happiest man in the world[/url]
[url=http://puu.sh/fNIjT/7ca389261f.jpg]im the happiest man in the world[/url]
WaldoFound some interesting (cheat-protected) convars:
"hud_damagemeter" = "1" ( def. "0" ) client cheat - Display damage-per-second information in the lower right corner of the screen. "hud_damagemeter_ooctimer" = "1" client - How many seconds after the last damage event before we consider the player out of combat. "hud_damagemeter_period" = "0" client - When set to zero, average damage-per-second across all recent damage events, otherwise average damage across defined period (number of seconds).
http://puu.sh/fNIoj/aa4d511955.png (bottom right)
http://puu.sh/fNIsb/b6d9cd656c.png (after 1 second)
It shows your DPS as calculated over the last hud_damagemeter_period seconds. Not especially useful as of now.
Could be useful to enable on MGE servers for ammomod or in bot training maps (say newbots with the bot's regen turned on) -- would be good for stickies/rockets/pistol aim.
[quote=Waldo]Found some interesting (cheat-protected) convars:
[code]"hud_damagemeter" = "1" ( def. "0" ) client
cheat
- Display damage-per-second information in the lower right corner of the screen.
"hud_damagemeter_ooctimer" = "1"
client
- How many seconds after the last damage event before we consider the player out of combat.
"hud_damagemeter_period" = "0" client
- When set to zero, average damage-per-second across all recent damage events, otherwise average damage across defined period (number of seconds).
[/code]
http://puu.sh/fNIoj/aa4d511955.png (bottom right)
http://puu.sh/fNIsb/b6d9cd656c.png (after 1 second)
It shows your DPS as calculated over the last hud_damagemeter_period seconds. Not especially useful as of now.[/quote]
Could be useful to enable on MGE servers for ammomod or in bot training maps (say newbots with the bot's regen turned on) -- would be good for stickies/rockets/pistol aim.
[code]"hud_damagemeter" = "1" ( def. "0" ) client
cheat
- Display damage-per-second information in the lower right corner of the screen.
"hud_damagemeter_ooctimer" = "1"
client
- How many seconds after the last damage event before we consider the player out of combat.
"hud_damagemeter_period" = "0" client
- When set to zero, average damage-per-second across all recent damage events, otherwise average damage across defined period (number of seconds).
[/code]
http://puu.sh/fNIoj/aa4d511955.png (bottom right)
http://puu.sh/fNIsb/b6d9cd656c.png (after 1 second)
It shows your DPS as calculated over the last hud_damagemeter_period seconds. Not especially useful as of now.[/quote]
Could be useful to enable on MGE servers for ammomod or in bot training maps (say newbots with the bot's regen turned on) -- would be good for stickies/rockets/pistol aim.
more like good for mvm to measure the optimum robot slaying tactics
more like good for mvm to measure the optimum robot slaying tactics
smobomore like good for mvm to measure the optimum robot slaying tactics
Killing robots is hard when people haven't even had the game for more than twenty minutes.
[quote=smobo]more like good for mvm to measure the optimum robot slaying tactics[/quote]
Killing robots is hard when people haven't even had the game for more than twenty minutes.
Killing robots is hard when people haven't even had the game for more than twenty minutes.
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