Via the CS:GO blog:
Valve[ NETWORKING ]
– Fixed a bug in the visibility/occlusion query that caused players to disappear sometimes.
– Added server convar to avoid sending footstep audio messages when they are out of audible range.
[ MATCHMAKING ]
– Expired competitive cooldowns now require a confirmation from the players.
– If a surrender vote is about to pass after the round is already over, it will cancel the vote.
– If a surrender vote succeeds right before halftime, the proper teams will surrender at the next opportunity.
[ OPERATION BLOODHOUND ]
– Updated some game settings and bonus XP values for the Guardian missions.
[ UI ]
– Fixed death notices not being truncated properly and being offset when they were very long.
– Added cage opening sound to weapon reveal.
– Released more XP Rank Icons.
[ MISC ]
– Bots will now no longer bunch up on a hostage and all try to rescue it at once.
– Reduced Earned XP Demolition and Arms Race multipliers to bring them in line with other game modes.
[MAPS]
-Office
–Fixed a bad nav mesh spot
-Season
–Latest version of Season
-Rails
–Fixed some spots where C4 could get stuck
–Fixed some spots where players could get out of the map
-Log
–Fixed some spots where C4 could get stuck
–Fixed some spots where players could get stuck
–Fixed a smokegrenade sorting issue on the bridge
Rumor has it:
- The cooldown notification was given a slight revamp: http://i.imgur.com/2bTr5Ap.jpg (courtesy 21stCenturyCock)
- RizkeVideos2 of reddit provides us with the new XP rank icons:
http://i.imgur.com/QTpQdHS.png
http://i.imgur.com/eOplYNu.png
http://i.imgur.com/0VkLfqh.png
http://i.imgur.com/QfdG66t.png
http://i.imgur.com/YHQ1WrG.png
http://i.imgur.com/z0reWzP.png
http://i.imgur.com/gQKjElh.png
- Strings (don't mind the casual Dota 2 steam.inf change...): https://github.com/SteamDatabase/GameTracking/commit/ef987b3ab9a1193a85127ccc8783f7b4325165de
- Size is ~70 MB
Via [url=http://blog.counter-strike.net/index.php/2015/05/12009/]the CS:GO blog[/url]:
[quote=Valve][ NETWORKING ]
– Fixed a bug in the visibility/occlusion query that caused players to disappear sometimes.
– Added server convar to avoid sending footstep audio messages when they are out of audible range.
[ MATCHMAKING ]
– Expired competitive cooldowns now require a confirmation from the players.
– If a surrender vote is about to pass after the round is already over, it will cancel the vote.
– If a surrender vote succeeds right before halftime, the proper teams will surrender at the next opportunity.
[ OPERATION BLOODHOUND ]
– Updated some game settings and bonus XP values for the Guardian missions.
[ UI ]
– Fixed death notices not being truncated properly and being offset when they were very long.
– Added cage opening sound to weapon reveal.
– Released more XP Rank Icons.
[ MISC ]
– Bots will now no longer bunch up on a hostage and all try to rescue it at once.
– Reduced Earned XP Demolition and Arms Race multipliers to bring them in line with other game modes.
[MAPS]
-Office
–Fixed a bad nav mesh spot
-Season
–Latest version of Season
-Rails
–Fixed some spots where C4 could get stuck
–Fixed some spots where players could get out of the map
-Log
–Fixed some spots where C4 could get stuck
–Fixed some spots where players could get stuck
–Fixed a smokegrenade sorting issue on the bridge[/quote]
Rumor has it:
- The cooldown notification was given a slight revamp: http://i.imgur.com/2bTr5Ap.jpg ([url=http://www.reddit.com/r/GlobalOffensive/comments/37s68x/counterstrike_global_offensive_update_for_52915/crpeqip]courtesy 21stCenturyCock[/url])
- [url=http://www.reddit.com/r/GlobalOffensive/comments/37s68x/counterstrike_global_offensive_update_for_52915/crpeeut]RizkeVideos2 of reddit provides us with the new XP rank icons[/url]:
[img]http://i.imgur.com/QTpQdHS.png[/img] [img]http://i.imgur.com/eOplYNu.png[/img] [img]http://i.imgur.com/0VkLfqh.png[/img] [img]http://i.imgur.com/QfdG66t.png[/img] [img]http://i.imgur.com/YHQ1WrG.png[/img] [img]http://i.imgur.com/z0reWzP.png[/img] [img]http://i.imgur.com/gQKjElh.png[/img]
- Strings (don't mind the casual Dota 2 steam.inf change...): [url]https://github.com/SteamDatabase/GameTracking/commit/ef987b3ab9a1193a85127ccc8783f7b4325165de[/url]
- Size is ~70 MB