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CS:GO update for 1/20/16 (1/21/16 UTC, 1.35.1.9)
1
#1
Patch Notes
0 Frags +

Via the CS:GO blog:

Valve[HOLIDAY]
– Removed holiday cheer.
[MISC]
– Added a convar cl_crosshair_sniper_width to allow increasing width of sniper crosshair lines on high dpi monitors or multimonitor setups.
– Fixed some looping sounds not stopping after Killer Replay.
– Bomb plant and defuse are excluded from Low-Light playback.
– Players can no longer vote-kick a bot.
– An HE grenade not owned by any connected player will no longer result in kicking the victim for too many suicides.
[LINUX]
– Fixed mouse handling in community server dialog.
[ART]
– Fixed arms/sleeve textures not rendering in workbench.
– Fixed minor shadow errors on viewmodels.
– Optimized CT viewmodel arm texture size.

Rumor has it:

- Sad that this wasn't an operation? Well, you might have a glimmer of hope, as GC protobufs involving quests were updated, maybe it's getting close to being completed?

- Here's some HUD updates and some other deep-level changes: https://github.com/SteamDatabase/GameTracking/commit/e292b5cc9c2350851006a229903de023a5e503a5

- Size is ~25 MB

Via [url=http://blog.counter-strike.net/index.php/2016/01/13531/]the CS:GO blog[/url]:

[quote=Valve][HOLIDAY]
– Removed holiday cheer.
[MISC]
– Added a convar cl_crosshair_sniper_width to allow increasing width of sniper crosshair lines on high dpi monitors or multimonitor setups.
– Fixed some looping sounds not stopping after Killer Replay.
– Bomb plant and defuse are excluded from Low-Light playback.
– Players can no longer vote-kick a bot.
– An HE grenade not owned by any connected player will no longer result in kicking the victim for too many suicides.
[LINUX]
– Fixed mouse handling in community server dialog.
[ART]
– Fixed arms/sleeve textures not rendering in workbench.
– Fixed minor shadow errors on viewmodels.
– Optimized CT viewmodel arm texture size.[/quote]

Rumor has it:

- Sad that this wasn't an operation? Well, you might have a glimmer of hope, as [url=https://github.com/SteamDatabase/GameTracking/commit/9246e38efcebe0d85f19a50602c8108f6786e02c]GC protobufs involving quests were updated[/url], maybe it's getting close to being completed?

- Here's some HUD updates and some other deep-level changes: https://github.com/SteamDatabase/GameTracking/commit/e292b5cc9c2350851006a229903de023a5e503a5

- Size is ~25 MB
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