Via the CS:GO blog:
Valve– Updated lights.rad with new Nuke asset entries
Nuke:
– Open vents no longer shield players from flashbangs
– Added grenadeclips
– Improved bot navigation
– Removed ladder cage from T rooftop
– Fixed vcollide on door frames
– Fixed a number of spots where C4 could get lost
– Fixed C4 and grenades falling through B floor frame
– Fixed scissor gates blocking flashbangs
– Fixed a few pixelwalks
Rumor has it:
- This seems to be pretty much Nuke update 2, except with less bang this time: https://github.com/SteamDatabase/GameTracking/commit/71fb18f93583d0fce603966e89c9372919e64492
- Did you notice that there was a bullshit AWP shot you could take near the ramp to B? /u/j_cliffe took notice and went and fixed it
- Here's some stuff that could be of use for some developers: https://github.com/SteamDatabase/GameTracking/commit/54a730760dcb153b9cd37f19a87e79ccf16f8163
- Size is ~60 MB
Via [url=http://blog.counter-strike.net/index.php/2016/03/13743/]the CS:GO blog[/url]:
[quote=Valve]– Updated lights.rad with new Nuke asset entries
Nuke:
– Open vents no longer shield players from flashbangs
– Added grenadeclips
– Improved bot navigation
– Removed ladder cage from T rooftop
– Fixed vcollide on door frames
– Fixed a number of spots where C4 could get lost
– Fixed C4 and grenades falling through B floor frame
– Fixed scissor gates blocking flashbangs
– Fixed a few pixelwalks[/quote]
Rumor has it:
- This seems to be pretty much Nuke update 2, except with less bang this time: https://github.com/SteamDatabase/GameTracking/commit/71fb18f93583d0fce603966e89c9372919e64492
- Did you notice that there was a bullshit AWP shot you could take near the ramp to B? /u/j_cliffe took notice [url=https://www.reddit.com/r/GlobalOffensive/comments/48plna/counterstrike_global_offensive_update_for_3216/d0lhszr?context=2]and went and fixed it[/url]
- Here's some stuff that could be of use for some developers: https://github.com/SteamDatabase/GameTracking/commit/54a730760dcb153b9cd37f19a87e79ccf16f8163
- Size is ~60 MB