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Is the Scottish Resistance Viable?
31
#31
0 Frags +
vanillapanzerxiiiIt's very interesting for last pushes because you can clear an entire trap with one SR sticky (remember, it breaks stickies!).

But besides that, not really, as was said earlier in the thread, airdets are too useful.

This is the only reason I'd see it valuable. If your demo goes down before a push to last, especially fast capping ones like badlands, it could be viable to clear it and just have a scout or two get right on the point.

There was a cast of an Open team that used a Detonator Pyro to do that, which seems like a much smaller sacrifice than giving up the Sticky Launcher.

[quote=vanilla][quote=panzerxiii]It's very interesting for last pushes because you can clear an entire trap with one SR sticky (remember, it breaks stickies!).

But besides that, not really, as was said earlier in the thread, airdets are too useful.[/quote]

This is the only reason I'd see it valuable. If your demo goes down before a push to last, especially fast capping ones like badlands, it could be viable to clear it and just have a scout or two get right on the point.[/quote]

There was a cast of an Open team that used a Detonator Pyro to do that, which seems like a much smaller sacrifice than giving up the Sticky Launcher.
32
#32
-1 Frags +

ScoRes has gotta be fun to jump with

ScoRes has gotta be fun to jump with
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