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CS:GO update for 12/4/19 (12/5/19 UTC, 1.37.3.1)
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Patch Notes
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Via the CS:GO blog:

Valve[ OPERATION SHATTERED WEB ]

– Official game servers will now intelligently deduce a mission that player can be making progress on. Player’s active operation mission card will always have high priority, but mission cards from other weeks will also be considered and can be offered when active mission card doesn’t feature a suitable mission.
– End of match screen will now always display equipped Agent rather than most recent model used as player or bot.
– Improved strategy execution logic stability for bots in Guardian missions.

Rumor has it:

- Much like yesterday's update, this one also primarily consists of more translations, which are made possible in part by contributions from Translators Like You - Thank You

- Size is ~30 MB

Via [url=https://blog.counter-strike.net/index.php/2019/12/26710/]the CS:GO blog[/url]:

[quote=Valve][ OPERATION SHATTERED WEB ]

– Official game servers will now intelligently deduce a mission that player can be making progress on. Player’s active operation mission card will always have high priority, but mission cards from other weeks will also be considered and can be offered when active mission card doesn’t feature a suitable mission.
– End of match screen will now always display equipped Agent rather than most recent model used as player or bot.
– Improved strategy execution logic stability for bots in Guardian missions.[/quote]
Rumor has it:

- Much like yesterday's update, this one also primarily consists of [url=https://github.com/SteamDatabase/GameTracking-CSGO/commit/9c657fe311e220606ad6604fc487d09303e684f5]more translations[/url], which are made possible in part by contributions from [url=https://translation.steampowered.com/]Translators Like You - Thank You[/url]

- Size is ~30 MB
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