Via the CS:GO blog:
Valve[ AGENTS ]
– Introducing patches – new customization items which can be applied to any agents you own. Once applied, patches can be removed but not recovered.
– Added support for shuffling equipped agents in their loadout slots.
[ UI ]
– Added equipped agent to buy menu.
– Moved display of item purchasability to the buy wheel.
– Bringing up the buy menu will now center the mouse pointer to the middle of the buy wheel.
– Added localization support for position of the currency symbol for in-game prices.
– Added support for editing and previewing crosshair in the game options.
– Added support for sharing and importing crosshair sharing codes.
[ MAPS ]
– Breach:
— Fixed a bomb stuck spot in mid
— Fixed long A Wingman clip not working
— Added additional clipping to mid staircase
— Minor visual fixes
— Prevented guns from clipping through the door near A site window.
— Clipped the sign on A-long, preventing players (and the bomb) from reaching the top of it.
— Improved clipping in several areas.
– Studio:
– Improved clipping and geometry around A site.
– Removed upper window unplayable area above B site.
– Fixed players not taking damage from bomb detonation.
– Improved clipping across the map.
– Fixed bomb-stuck spots.
– Fixed an issue with players boosting out of the map.
– Improved visuals of CT / T Streets
– Added bomb target decals to each site.
[ MISC ]
– AWP crouching movement acceleration is now constant and will not spike after firing a shot.
– Increased competitive max fps limit to 400 to support higher refresh rate monitors.
– Fixed a transform matrix bug when navblocker was instanced via rotated point templates.
– Fixed an underwater rendering crash on OSX.
Rumor has it:
- Size is close to 600 MB - data capped users should be aware
- This is also the reason why this one has been labelled MAJOR as this is one of the thresholds used (& tripped)
Via [url=https://blog.counter-strike.net/index.php/2020/02/28730/]the CS:GO blog[/url]:
[quote=Valve][ AGENTS ]
– Introducing patches – new customization items which can be applied to any agents you own. Once applied, patches can be removed but not recovered.
– Added support for shuffling equipped agents in their loadout slots.
[ UI ]
– Added equipped agent to buy menu.
– Moved display of item purchasability to the buy wheel.
– Bringing up the buy menu will now center the mouse pointer to the middle of the buy wheel.
– Added localization support for position of the currency symbol for in-game prices.
– Added support for editing and previewing crosshair in the game options.
– Added support for sharing and importing crosshair sharing codes.
[ MAPS ]
– Breach:
— Fixed a bomb stuck spot in mid
— Fixed long A Wingman clip not working
— Added additional clipping to mid staircase
— Minor visual fixes
— Prevented guns from clipping through the door near A site window.
— Clipped the sign on A-long, preventing players (and the bomb) from reaching the top of it.
— Improved clipping in several areas.
– Studio:
– Improved clipping and geometry around A site.
– Removed upper window unplayable area above B site.
– Fixed players not taking damage from bomb detonation.
– Improved clipping across the map.
– Fixed bomb-stuck spots.
– Fixed an issue with players boosting out of the map.
– Improved visuals of CT / T Streets
– Added bomb target decals to each site.
[ MISC ]
– AWP crouching movement acceleration is now constant and will not spike after firing a shot.
– Increased competitive max fps limit to 400 to support higher refresh rate monitors.
– Fixed a transform matrix bug when navblocker was instanced via rotated point templates.
– Fixed an underwater rendering crash on OSX.[/quote]
Rumor has it:
- [b]Size is close to 600 MB - data capped users should be aware[/b]
- This is also the reason why this one has been labelled MAJOR as this is one of the thresholds used (& tripped)
Kinda crazy how cs only got crosshair previews now when tf2 had it for years already.
Kinda crazy how cs only got crosshair previews now when tf2 had it for years already.
AlesKeeKinda crazy how cs only got crosshair previews now when tf2 had it for years already.
ya csgo devs should start taking after the tf2 devs
[quote=AlesKee]Kinda crazy how cs only got crosshair previews now when tf2 had it for years already.[/quote]
ya csgo devs should start taking after the tf2 devs
guns, gun skins, gun skin stickers, man, man gloves, man skins, man skin stickers
whats the next logical evolution
guns, gun skins, gun skin stickers, man, man gloves, man skins, man skin stickers
whats the next logical evolution
wheres my zeus skin valve
wheres my zeus skin valve