I'm using uncle danes building script but whenever I die/respawn my sentry destroys itself, how can I stop that
// Sentry Quickbuild Bind
bind "1" "destroy 2 0; build 2 0"
// Dispenser Quickbuild Bind
bind "2" "destroy 0 0; build 0 0"
// Teleporter Entrance Quickbuild Bind
bind "3" "destroy 1 0; build 1 0"
// Teleporter Exit Quickbuild Bind
bind "ctrl" "destroy 1 1; build 1 1"
need some help with a engi script
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I'm using uncle danes building script but whenever I die/respawn my sentry destroys itself, how can I stop that
[i]
// Sentry Quickbuild Bind
bind "1" "destroy 2 0; build 2 0"
// Dispenser Quickbuild Bind
bind "2" "destroy 0 0; build 0 0"
// Teleporter Entrance Quickbuild Bind
bind "3" "destroy 1 0; build 1 0"
// Teleporter Exit Quickbuild Bind
bind "ctrl" "destroy 1 1; build 1 1"[/i]
[i]
// Sentry Quickbuild Bind
bind "1" "destroy 2 0; build 2 0"
// Dispenser Quickbuild Bind
bind "2" "destroy 0 0; build 0 0"
// Teleporter Entrance Quickbuild Bind
bind "3" "destroy 1 0; build 1 0"
// Teleporter Exit Quickbuild Bind
bind "ctrl" "destroy 1 1; build 1 1"[/i]
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