Via the CS:GO blog:
Valve[ MISC ]
– Improved Steam Input support for mouse and keyboard input on Steam Deck.
– Improved game startup I/O to reduce game launch time.
– Improved user interface flow when cycling through weapon case items in Agent View (thanks, @AquaIsMissing and @_ale_cs).
– Fixed an incorrect inventory limit warning shown to users with many items in Storage Units.
– Fixed an exploit that would allow the player’s camera to become detached from their eye position.
[ MAPS ]
Anubis
– Added a hip cover on the plateau near B main.
– Clipped the large stone cover on CT mid for smoother movement.
– Added a scaffolding on A catwalk to prevent the boost through the window to T stair at the canal. (Thanks poseidonskiy rofls).
– Allowed players to silently drop down from A long.
– Fixed stones colliding with the tarp on A catwalk.
– Removed stone at A sewer.
– Aligned floating pillar on A with the floor.
– Removed left-over clips on A main. (Thanks Hentie!).
– Removed clips on the stairs that bounce off grenades (Thanks Guidetti & dr!zzle).
– Clipping improvements (Thanks dr!zzle!).
– Cleaned up clipping under the bridge (Thanks Fnugz for your sacrifice).
Blagai
– Fixed pixelwalk on window frame (thanks Kerr).
– Increased C4 explosion radius.
– Fixed various visual bugs.
Cascade
– Added back a few visual details; ToOpenGL fix shouldn’t be affected; FPS sacrifice is minimal.
– Angled ladder in lower main; gives cover to Ts and worsens it as a camping spot for CTs.
– Clipping fixes.
– Removed self-boost in upper main near the bridge.
Ember
– Renamed Crater to Water Tower.
– A new water tower has been erected at Water Tower.
– Changed doors used throughout the map.
– Added sounds when doors are opened and closed.
– Gave cannons a new particle effect when firing.
– Fixed situation where cannonball may not damage players.
– Actually fixed cannons icon this time.
– Fixed weapon crate ammo spawning in floor near Apartments.
– Fixed lots of minor bugs (thanks Joaokaka1998).
Rumor has it:
- While the heavier than usual size of this update is mainly attributable to the laundry list of map-specific changes, there's also a few new and updated translations, most of which today is made possible with the help of Translators Like You - Thank You
- Size is close to 300 MB
Via [url=https://blog.counter-strike.net/index.php/2022/09/39497/]the CS:GO blog[/url]:
[quote=Valve][ MISC ]
– Improved Steam Input support for mouse and keyboard input on Steam Deck.
– Improved game startup I/O to reduce game launch time.
– Improved user interface flow when cycling through weapon case items in Agent View (thanks, @AquaIsMissing and @_ale_cs).
– Fixed an incorrect inventory limit warning shown to users with many items in Storage Units.
– Fixed an exploit that would allow the player’s camera to become detached from their eye position.
[ MAPS ]
Anubis
– Added a hip cover on the plateau near B main.
– Clipped the large stone cover on CT mid for smoother movement.
– Added a scaffolding on A catwalk to prevent the boost through the window to T stair at the canal. (Thanks poseidonskiy rofls).
– Allowed players to silently drop down from A long.
– Fixed stones colliding with the tarp on A catwalk.
– Removed stone at A sewer.
– Aligned floating pillar on A with the floor.
– Removed left-over clips on A main. (Thanks Hentie!).
– Removed clips on the stairs that bounce off grenades (Thanks Guidetti & dr!zzle).
– Clipping improvements (Thanks dr!zzle!).
– Cleaned up clipping under the bridge (Thanks Fnugz for your sacrifice).
Blagai
– Fixed pixelwalk on window frame (thanks Kerr).
– Increased C4 explosion radius.
– Fixed various visual bugs.
Cascade
– Added back a few visual details; ToOpenGL fix shouldn’t be affected; FPS sacrifice is minimal.
– Angled ladder in lower main; gives cover to Ts and worsens it as a camping spot for CTs.
– Clipping fixes.
– Removed self-boost in upper main near the bridge.
Ember
– Renamed Crater to Water Tower.
– A new water tower has been erected at Water Tower.
– Changed doors used throughout the map.
– Added sounds when doors are opened and closed.
– Gave cannons a new particle effect when firing.
– Fixed situation where cannonball may not damage players.
– Actually fixed cannons icon this time.
– Fixed weapon crate ammo spawning in floor near Apartments.
– Fixed lots of minor bugs (thanks Joaokaka1998).[/quote]
Rumor has it:
- While the heavier than usual size of this update is mainly attributable to the laundry list of map-specific changes, there's also [url=https://github.com/SteamDatabase/GameTracking-CSGO/commit/45d9f049f4b514c20c2ae8e48bb7d4f57a1e0c67]a few new and updated translations[/url], most of which today is made possible with the help of [url=https://valve.crowdin.com/]Translators Like You - Thank You[/url]
- Size is close to 300 MB