It's pretty large as far as 6s maps go for koth at least. I feel like the point should either be completely open or that shed on top should be solid so you can have some good ramp slide routes. The sky box is pretty low, doing high bombs will result in getting just mulched. Should probably raise it so something like sunshine's. On that balcony by the point, there's a couple ramps going up to that area, i feel like it should be opened up at the top (https://steamuserimages-a.akamaihd.net/ugc/957472288434892448/0A43E70A31B08BF4095DC0A9F3724726F4113F2C/) so its not just a doorway that goes to balconey, but its completely open so you can rj up there, maybe pogo out. (https://steamuserimages-a.akamaihd.net/ugc/957472288434895386/F45EDAC133AF00B3FF45627D4DE3BDD8CE682BEE/). I feel like the flank opposite of balcony should be made much smaller, as if you're going for 6s two flanks that wide are much too large.
Seems pretty good in all honesty, simple and lots of room for changes/improvement. I feel like as a hl map it would be pretty good as it's larger but someone who actually plays the gamemode correct me if I'm wrong