A-R-
Account Details
SteamID64 76561198067079068
SteamID3 [U:1:106813340]
SteamID32 STEAM_0:0:53406670
Country Korea, Republic of
Signed Up November 4, 2013
Last Posted July 11, 2020 at 1:46 AM
Posts 34 (0 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input 1
DPI
 
Resolution
1920x1080
Refresh Rate
60Hz
Hardware Peripherals
Mouse Logitech G400
Keyboard CM Storm Quickfire TK
Mousepad Puretrak Stealth
Headphones Koss Pro DJ 100
Monitor LG IPS-LED
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#13 Good Shows/Movies in Off Topic

In Bruges is actually really hilarious on a very subtle level. If you enjoy it you would definitely enjoy Lock Stock and Two Smoking Barrels, Snatch and Hot Fuzz.

posted about 10 years ago
#32 i52 Scrims: Classic Mixup vs. Team Immunity in Events

twitchviews.co.uk

posted about 10 years ago
#5 csgo demo review in Other Games

What do you have to say about the fact that the Terrorists did not take the awp from CTs in round 5? The awp couldve sat back of platform behind the boxes to kill anyone coming from tunnels, and others couldve watched window and double doors... or just save the awp for your team because that way you wont have to buy guns for one guy next round...

posted about 10 years ago
#426 [HUD] HUDAS Iscariote - first beta release in Customization

So, is ther eany update on centering the vaccinator icons? If that isn't possible, is it possible for one of the guys maintaining this awesome HUD to make an "alternate" release where the medic ubercharge bar doesn't take up the width of an entire screen, and the vaccinator icons are centered?

Thanks and keep up the great work!

posted about 10 years ago
#41 XTS! in TF2 General Discussion

Was there a cast? Would love to see a re-cast if one of our casters and cameramen have the time!

posted about 10 years ago
#19 best soldier combo of all time? in TF2 General Discussion

A_Seagull + ZBryan (Fully Torqued never forget).

posted about 10 years ago
#10 Laptop for College? in Hardware

I bought a Lenovo Y410P last thanksgiving when it was on sale for $720 ($785 including taxes), andit's been a great desktop replacement with an external monitor (I got LG IPS234 too during thanksgiving for $130 from Newegg) and your favorite gaming keyboard/mouse (Im using Amazon BAsics and Logitech G400). I get around 100-120 FPS on TF2 all the time at 1920x1080 (with maxframes config), same for CS:GO and it can run may new games at ~60 FPS at 1920x1080. Plus its not that heavy (around 5 lbs with charger) so I can carry it around for school. Its a great laptop and I would recommend it.

posted about 10 years ago
#379 [HUD] HUDAS Iscariote - first beta release in Customization

EDIT: Sorry for spam

posted about 10 years ago
#377 [HUD] HUDAS Iscariote - first beta release in Customization
DabombberTF2Mate lets you set class/slot specific crosshairs, although some of the binds are a bit unpolished.

Thanks! I think I will end up using broeselhud's crosshair switcher and turning minimode on/off to switch between HUD crosshairs and default set of crosshairs for specific classes/slots. But, I still need to figure out how to modify the given HUD crosshairs to the one shown in the picture in #377.

Edit: NVM, figured it out!

posted about 10 years ago
#375 [HUD] HUDAS Iscariote - first beta release in Customization

How do I get crosshair like this: http://drok-radnik.com/junk/xhaircircle2.jpg

I feel the current ones that are set by default are too thin for 1920x1080 resolution.

After I do get to use that sort of crosshair, how do I get class and slot specific HUD croshairs? I mostly want some or the other combination of the dot, the plus sign and the outer circle for each class.

Thanks for doing all the work, its an amazing HUD!

Edit: OK, so there is only one way to change crosshairs through HudAchievementTracker. I'll look into it, but I still need help to get the HUD crosshair to look like the one in image. Thanks!

Edit 2: NVM, figured it out!

First, I had to import the font from rayshud. Then, I had to follow the steps outlined in this post a few months ago. Finally, I had to combine this with broeselhud crosshair switcher. You can download these modified files (You will have to enter captcha, not direct download link, sorry!) and replace them with your files. Make sure to backup your class config files before replacing! I have some of my own stuff in the class configs other than the broeselhud crosshair switcher.

posted about 10 years ago
#332 [HUD] HUDAS Iscariote - first beta release in Customization

Hey, I just started using your HUD. There is a small bug where the ammo or health stays orange after respawn if you die with orange-level health/ammo. The only to fix that is to lose ammo/health to orange level and bring it back up to full (and then it turns white). This only happens very few times, so I don't know the exact steps to replicate this behaviour, but if I do manage to get the exact steps, I'll add it here. But, meanwhile, do you think you can fix it?

Thanks! And this HUD looks great!

posted about 10 years ago
#74 THE GREAT TF.TV SENSITIVITY THREAD in TF2 General Discussion

Holy shit amI doing something wrong, mine is:

2.5"/360

Which classes should I definitely not play?

posted about 10 years ago
#78 ESEA S15 LAN fragvid in TF2 General Discussion

A_Seagull's 3k (or 4k?) on Process vs iT where he kills indust, lansky and xalox as iT gets ready to push into second from mid.

posted about 10 years ago
#101 Stalemates Revisited in TF2 General Discussion

Here would be another way to implement a 'shot clock':

Say Team A wins mid, and Team B is defending their second. Let team A get 5 minutes to push into second. If they fail to push into second, the midpoint automatically changes to its default state (when the round starts -- so no one capped it). Now, to get the respawn advantage, Team A has to cap the mid point. To do this, they would have to send in one person to stand on the point. Doing that would decrease Team A's presence on either the main or the flank, thus giving Team B an advantage over Team A and increasing their chances of successfully pushing into mid.

What if Team A decides to not cap mid point? Then they have 5 minutes until the round ends. This gives them the original 10 minutes that we have now, minus five minutes with their respawn advantage. This should (hopefully) force them to try to push into Team B in the initial 5 minutes.

posted about 10 years ago
#147 TF2 Update just hit in TF2 General Discussion
KanecoAlso, new taunts coming?

Solly and spy one look glorious!

HOLY SHIT the pyro sit is so cute. LIKE. SO. DAMN. CUTE.

posted about 11 years ago
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