AimIsADick
Account Details
SteamID64 76561198443218901
SteamID3 [U:1:482953173]
SteamID32 STEAM_0:1:241476586
Country United States
Signed Up July 26, 2020
Last Posted February 26, 2024 at 8:36 PM
Posts 572 (0.4 per day)
Game Settings
In-game Sensitivity 2.21
Windows Sensitivity None. Accel: 1.9
Raw Input  
DPI
800
Resolution
1280x720
Refresh Rate
60hz
Hardware Peripherals
Mouse Razer Viper Mini Corded
Keyboard Integrated
Mousepad None
Headphones None
Monitor Integrated
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#28 whats the best scout crosshair and why (help me) in Customization
flyingbuddyHow do you keep outdoing yourself in every post you make. I’m genuinely impressed..

What do you mean?

posted about 3 years ago
#25 whats the best scout crosshair and why (help me) in Customization
flyingbuddy@AimIsADick……Crosshairs that display health and speed?????

I’m having a brain aneurysm..help
buudAimIsADick"I like crosshairs that display my health"
"I like crosshairs that display my speed").
care to elaborate?

Yes. It is possible to have crosshairs display health and speed thanks to the Health and PlayerSpeed material proxies.

In fact my medic crosshair displays my speed to me, so that I don't have to try and guess my speed.

posted about 3 years ago
#3 whats the best scout crosshair and why (help me) in Customization

As a starting point, try to figure out what you prefer in a crosshair, such as "I like crosshairs that display my health" or "I like crosshairs that display my speed").

If you don't really like the premade crosshairs online, you can make your own. Here are some resources to get you started:

Side note: If you're looking for premade crosshairs, I made custom crosshairs for myself that you are free to try out.

posted about 3 years ago
#5 TF2 update for 9/17/21 (9/18/21 UTC) in TF2 General Discussion
Valve- Added ConVar "sdr_spew_level" for clients and servers to control SteamNetworkingSockets console spew. Default is 4 (warning).

Good. The console spam was irritating for someone that uses the console 24/7.

posted about 3 years ago
#48 TF2 update for 9/16/21 in TF2 General Discussion
angel https://puu.sh/Ic4jj/fd37be1e29.png

omg that's awesome! How did you mod that in?

posted about 3 years ago
#37 TF2 update for 9/16/21 in TF2 General Discussion
bloodsoupSTOP STOP STOP STOP STOP STOP GET OUT OF MY HEAD STOP STOP STOP STOP STOP STOP STOP

...no. <sarcasm>Want me to talk about Shield Hero again?</sarcasm>

arcadiaAimIsADickThe first time was in January 2008.source? (not the engine)

There are repositories of the 2008 TF2 code lurking around. It can be hard to find them, but it's not impossible to do so.

brodysut da fuck upp

...no. (BIND)

posted about 3 years ago
#31 TF2 update for 9/16/21 in TF2 General Discussion

Ah finally they patched a bug for the DF. Now when are they gonna include community fixes?

wickedplayer494that one time the game's source code spilled out

Actually the game's source code got leaked twice. The first time was in January 2008, and the second time in March 2018, which was not widely known until April 22nd, 2020.

posted about 3 years ago
#28 where u sittin? in TF2 General Discussion

Actually it's online school.

posted about 3 years ago
#26 where u sittin? in TF2 General Discussion

Home.

posted about 3 years ago
#49 Thoughts on new RGL ping guidelines? in TF2 General Discussion
quacksWhat credibility do you have on this topic anyway? I don't recall you ever being a tf2 major or studying competitive.

Yeah ik. I know nothing about comp. I was just saying that it feels like there's a lot of infighting in the comp scene, which makes comp feel even more confusing.

posted about 3 years ago
#46 Thoughts on new RGL ping guidelines? in TF2 General Discussion

(With all the in fighting in the comp scene, it's) no wonder TF2 comp is unpopular... -_-

posted about 3 years ago
#6 koth_soot in Map Discussion
SOOOOOAPYMEISTERdont take this guys advice^

But that wasn't even advice...

posted about 3 years ago
#4 koth_soot in Map Discussion
phobiawhy do u care about bots on a map designed for comp... ???

Because bots deserve the right to be supported! Since they, you know, allow players to play TF2 offline which extends TF2's lifespan.

Some other problems I noticed with the map:

  • The roofs near the point can't be built on.
  • z-fighting on the crate near position 179 1496 111.
posted about 3 years ago
#2 koth_soot in Map Discussion

There is no nav mesh for your map, so bots won't work on them, and with a generated mesh they'll perform poorly. I'll make a nav mesh for this map since I'm bored. You're free to use it in your maps if I publish it.

posted about 3 years ago
#32 What are the little things that make you happy in World Events
CasualAimIsADickShit movement is different from shit aim(, though I do have both). LMAO this has to be one of the greatest quotes of all time

What do you mean?

posted about 3 years ago
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