Alfie
Account Details
SteamID64 76561197996269312
SteamID3 [U:1:36003584]
SteamID32 STEAM_0:0:18001792
Country United Kingdom
Signed Up September 27, 2012
Last Posted February 20, 2024 at 6:29 PM
Posts 897 (0.2 per day)
Game Settings
In-game Sensitivity 5
Windows Sensitivity 5
Raw Input 1
DPI
400
Resolution
1920x1080
Refresh Rate
120
Hardware Peripherals
Mouse Zowie EC1-A
Keyboard Coolermaster QuickFire TK
Mousepad Corsair M200
Headphones Sennheiser PC 350 SE
Monitor BenQ XL2410
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#4 Class specific configs? in TF2 General Discussion
z4chno, i was putting them under /tf/cfg

pop the config in the tf/custom/stuff/cfg folder

posted about 11 years ago
#287 Post your setup in Off Topic
LanterNhttp://i.imgur.com/wRgIJdT.jpg

I'm a lefty btw.

what is your keyboard configuration?

posted about 11 years ago
#30 YOUR ONE STOP GUIDE TO STEAMPIPE in TF2 General Discussion
gigahertzI'm trying to install Chris's Highframes into my /cfg folder, but every time I start the game, it closes before reaching the Menu screen. Any help?

I actually just verified the integrity of TF2 and it still crashes before the Menu.

you put it in tf/custom/stuff/cfg

the stuff folder can be named anything

posted about 11 years ago
#8 GitHub repos for my personal configs and HUD in Q/A Help

What is this?

engine_no_focus_sleep 1

posted about 11 years ago
#7 What was multiplay thinking? in TF2 General Discussion
mthsadvtv has been doing some neat stuff to their stream, such as real time stats during the match (top fraggers, damagers, etc). i'm sad that tftv does not have the opportunity to cast this but in the end it is up to multiplay and they did not choose us.

tftv will probably stream the games, vanilla really need to step up their game to make their streams flawless with no hiccups.

posted about 11 years ago
#2 Aaron's Crosshair Switcher Post Steampipe in Q/A Help

create the directory "C:\Program Files (x86)\Steam\SteamApps\steamname\Team Fortress 2\tf\cfg"
make a file called "demoplay.cfg".
then update the config files through Aaron's program
then copy and paste the files over to your steamapps/common/Team Fortress 2/tf/custom/stuff

posted about 11 years ago
#8 TF2 Update for 6/10 in TF2 General Discussion

this is irrefuseable proof that valve read tf.tv

posted about 11 years ago
#25 Custom Caption Tutorial in Customization

Sorry for the bump but this wasn't enough to constitute a new thread.

cc_predisplay_time 0

It makes it so the captions appear instantly with no delay. the default is cc_predisplay_time 0.25

posted about 11 years ago
#5 Where can I play weirdass PUGs? in TF2 General Discussion
JClowntf2pickup.com

Played against six spies on mid yesterday

rarely happens.

posted about 11 years ago
#5 custom HUD hosting -- github vs. google code in TF2 General Discussion
enigmai was planning on making an auto-updating HUD aggregate page on TFTV so this could just make things that much easier

having a hub for huds to be showcased would be amazing, would be such a better interface than imgur albums and links.

posted about 11 years ago
#75 The Unpopular Opinion in TF2 General Discussion

stop talking and carry on playing tf2

posted about 11 years ago
#10 Mixed Fregs | A simple frag movie by wezlyyy in TF2 General Discussion

what version of gullywash is that?

posted about 11 years ago
#10 good news interp fanatics in TF2 General Discussion
trogHave people actually tested to see if it works? Because switching classes in spawns doesn't kill you, and I'm 90% class configs are executed once you respawn (re: not dead).

So is it just weird wording in the patch notes?

yes you're right. sorry to get everyone's hopes up :(
I guess you can set up a couple of buttons to change interp values while you're dead

posted about 11 years ago
#5 good news interp fanatics in TF2 General Discussion
reillyAlfieseems impossible to implement a system that would work with weapon specific.Uhh, why not just make it so you can't shoot while your game is catching up to the interp change?

In the case of a change between 0.0152 and 0.033, it makes no difference to the players, yet it solves the problem of the exploit.

this patch was very easy for valve to do, making it detect the system lagging behind and then disallowing shooting is a pretty complex process and time consuming to create. they'd rather be making hats

posted about 11 years ago
#1 good news interp fanatics in TF2 General Discussion

email just came in from Robin Walker.

We're getting ready to release a mandatory update for TF2. The dedicated server files have been released early so you can update your servers. The client files will be released in about 15 minutes. The notes for the update are below. The new version will be 1790275.

-Eric

--------------------------

Team Fortress 2
- Fixed the game failing to launch on Mac OS X 10.5
- Fixed a client crash caused by using custom HUD files
- Fixed a client crash related to the hatless hats and the character loadout screen
- Updated the network interpolation and update convars so they can be changed when dead

Class specific interps will work, no weapon specific interps though. seems impossible to implement a system that would work with weapon specific.

posted about 11 years ago
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