DoctorMiggyUh, question, why would you give out raw logs? Logs.tf parses IP info from their log files why doesn't serveme do the same? That is a huge security issue because, even if you get the log files the proper way you still have IP info from the other players. That's a nasty privacy problem IMO.
Because "rcon status" already gives whoever made the server the power to get the IPs of all connected players, this is true for any server you play on.
Giving everyone playing in the reservation the logs just leveled the playing field.
DangerKidWhy don't US servers have this option, or anywhere else? What is the difference in technology between Bisou and the rest, and what are the downsides to using this feature?
The US servers have protection through NFOservers standard anti-DDoS protection.
All my French servers are hosted by OVH, which is one of the few EU hosters to offer cheap (free) anti-DDoS on all their servers. However, by default, on their budget and standard range servers, the DDoS protection is off until an attack is detected, this can take 2 minutes. BeretBrigade and FromageBrigade are in their budget/standard range.
BisouBrigade is one of their gameserver-optimized dedicated servers. It comes with a different kind of anti-DDoS that's always active and also allows you to configure an upstream firewall, so you can prevent most DDoS traffic from ever even reaching your server. It just gets filtered by OVH's upstream routers which they boast can handle up to tens or hundres of gigabits per second.
This same anti-DDoS type by OVH is also what's keeping TF2Center running atm. Cloudflare protects their website, but OVH's anti-DDoS protects their Mumble, websocket server and log listener ports from 300k packets/sec attacks.