Arie
Account Details
SteamID64 76561197960497430
SteamID3 [U:1:231702]
SteamID32 STEAM_0:0:115851
Country Netherlands
Signed Up October 13, 2012
Last Posted February 16, 2025 at 10:50 AM
Posts 726 (0.2 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 ⋅⋅ 38 39 40 41 42 43 44 ⋅⋅ 49
#38 serveme.tf - free server reservations in Projects
  • All: End of the month, time to send some donation money/love to the server providers.
  • EU: 277 euros (ex fees) in total, 185% of the goal, sweeeeeet!
  • EU: Share per server provider here
  • NA: 215 USD (ex fees) in total, 420% of the goal, someone must have had fun with that :)
  • NA: 50% of donations go to tragicservers. All fees (PayPal conversion fee from USD to USD is such BS!) come from my half.
  • Some NA vs EU system stats for June:
    Unique players seen in the last 15 days NA: 9292 EU: 12844. 2423 played in NA+EU.
    Hours played NA: 3883 (277h per server) EU: 12995 (216h per server)
    NA: 584 people together made 3875 reservations EU: 1558 people together made 13837 reservations
posted about 10 years ago
#37 serveme.tf - free server reservations in Projects
  • All: Anyone who has played in a reservation can now download the zipfile with the logs and demos from the "Reservations you played in" list.
posted about 10 years ago
#11 i49 Rebroadcast - Part 1 in Events

That 20min process round....

posted about 10 years ago
#2 i49 Rebroadcast - Part 1 in Events

No spoilers plx

posted about 10 years ago
#36 serveme.tf - free server reservations in Projects
  • EU: Hitting 100,000 hours reserved somewhere today/tonight, also known as 11+ years. The moment it exactly hits 100,000 I'll probably be on a plane heading to NYC for 2 weeks (drinks anyone?), so celebrating tonight, proost!
posted about 10 years ago
#35 serveme.tf - free server reservations in Projects
  • All: Show ping of currently selected server on reservation form. Your in-game ping will most likely be lower. Not much I can do about it, just a limitation of how browsers can ping.
posted about 10 years ago
#23 Live stats for casters and streamers in TF2 General Discussion
mr64bitI understand you can't just let everybody use the backend on your server, but is the backend opensource/available for others to run on their own servers?

I was going to write a bunch of excuses why I won't open source TF2 Live Stats, mostly because I don't want the code tied to my name.
Instead, I've decided to Mann up and put it on Github: https://github.com/Arie/tf2_live_stats

posted about 10 years ago
#18 Live stats for casters and streamers in TF2 General Discussion
Cobra447What resources would you need for this to become public? :)

Maybe nothing ;)

Any casters/streamers looking to give this a go should send me a PM here or on Steam. Remember that you'll need rcon access, or at least someone else to run an rcon command for you.

Some events require extra plugins to add the correct events to the logs. TFTrue and F2's plugins both add all the things. SizzlingStats doesn't have headshots and airshots (I think), same goes for Livelogs.

posted about 10 years ago
#53 StatusSpec in Projects
LKincheloeI actually forgot about that, why haven't the Euros let us play with that whatchyamacallit?

Because you guys think league-run servers are a pretty neat idea ;)
Indeed, no RCON.

AndKennethLivelogs has semi-private sourcecode, you could take a look at that, you just have to contact bladez. From what I've experienced, the developer of tftrue is happy to add features that help out the competitive scene.

Ozzy Livelogs use the same mechanism as my live damage/kills. You'd need some way to set a logsecret and run the logaddress_add command on the server, usually this is done with rcon.

thesupremecommanderFrom a cursory look at the SizzlingStats source code, it does not expose the stats page link at all, and while neither TFTrue or LogsTF have open source code, I expect that neither of them do so either.

logs.tf has a good API that you could use to get stats in JSON format. But logs are only uploaded per round if you're lucky.

posted about 10 years ago
#70 numlocked in TF2 General Discussion

Mike on soldier, knoxxx on medic.....it's happening people....eu superteam pt II

posted about 10 years ago
#50 i52 Showmatches Set #1 in Events

Distance from London to New York: 3470 miles / 5585 km
Distance from Seattle to New York: 2414 miles / 3884 km

http://i.imgur.com/d5fptXo.png

Starkie OP.

posted about 10 years ago
#35 i52 Showmatches Set #1 in Events

GG, that was awesome

posted about 10 years ago
#111 i52 LAN Fundraiser in News
MuerteOnd_kajaindiegogo should accept bitcoin
Only issue with this is value volatility. When initially 'paying' (for example) $50 worth in BTC, by the end of the funding period it may only be worth $10. Only way to overcome that is have daily, or (ideally) hourly exchanges of BTC to fiat made which for a company like Indiegogo is going to take both time and money to implement. It's probably already being thought about, but will unlikely be implemented for a while...

Not a problem.

posted about 10 years ago
#34 serveme.tf - free server reservations in Projects
posted about 10 years ago
#216 GXL LAN Fall 2014 in News

Paid.

posted about 10 years ago
1 ⋅⋅ 38 39 40 41 42 43 44 ⋅⋅ 49