GG, thanks to both teams for taking the time for these showmatches, also fuck ping and the speed of light.
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SteamID64 | 76561197960497430 |
SteamID3 | [U:1:231702] |
SteamID32 | STEAM_0:0:115851 |
Country | Netherlands |
Signed Up | October 13, 2012 |
Last Posted | February 16, 2025 at 10:50 AM |
Posts | 726 (0.2 per day) |
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The only technology right now that can give you low latency while your shared connection is saturated with torrents and memes is something called fq_codel. I was at a small LAN party where we shared a 20/1 connection with 8 people. All gaming, torrenting and watching streams without lag thanks to a fq_codel based router.
You'll need a router where you can install DD-WRT or OpenWRT on, TP Link TL-WDR3600 (cheap, N, not AC) or the Archer C7 for example. Enable QoS, use an ethernet cable.
Hmm, if serveme.tf was unusable for this long whenever a TF2 update came out I'd be quite embarrassed, as a fair amount of people pay for the service.
If you ignore Admirable long enough, you don't have to stream the game \o\ /o/ Now I can just watch :D
Why would updates be a problem?
17:15 CEST ?
You can't use a shared medium like WiFi (especially 2.4Ghz) and expect it to be stable in the long run.
Ond_kajaFor preventing server ddoses:
2. Don't use serveme.tf servers. They are great, but they are also not protected.
All French serveme.tf servers are protected and the VanillaTV servers are on a 10Gb link.
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We've been in this situation before in previous ETF2L seasons without the 'greed' of betters, just people being dicks for the lulz. Worst case we'll end up with VPN-ed servers + players, but that still leaves the players as the weakest link, because if only one or two of their IP addresses are known, you can still ruin a match.
From the description, I don't think it was a DDoS yesterday. You just time out if someone floods your connection with a couple hundred megabit of junk traffic, not have the 900ms ping of a porn torrenter.
Why DDoS the best player if you can just DDoS the medic and ruin every uber a team ever tries to build....
Forsak3nI tried asking serveme to host one server with this thing just for testing many months ago, but they didn't like this idea: "experiment with ur own servers", rip.
You probably didn't do a very good job of convincing me to spend time on customizing a free server for an unproven plugin just so it could take twice the CPU cycles for the benefit of a non-paying user.
I don't mind running experiments with new plugins as long as there's some structure behind it. Back when A:R was introduced there was a group of players that wanted to run test matches to see if it would be interesting, so I added it to serveme.tf, I could see a similar thing happening for this plugin if there's a similar push from the players willing to test it. Add me on steam :)
It's just a HTTP GET with basic auth to http://live.fakkelbrigade.eu/pages/streamer_stats.json?match_id=some-number-here
There's a json endpoint for the cheat feed that you could parse yourself in the python code, here's a sample of its ugly output: https://gist.github.com/Arie/d264b39052919571f82f