Arie
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SteamID64 76561197960497430
SteamID3 [U:1:231702]
SteamID32 STEAM_0:0:115851
Country Netherlands
Signed Up October 13, 2012
Last Posted November 21, 2024 at 11:14 AM
Posts 722 (0.2 per day)
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#45 Essentials.TF Labs: 133 Tickrate training servers in TF2 General Discussion
SenpaiArieI've modified 3 EU serveme.tf servers to run at 133Hz:

133Hz - BolusBrigade #1
133Hz - BeretBrigade #1
133Hz - KroketBrigade #1

Just tick "Enable plugins" when making your reservation.

is this temporary?

Depends on the results of the test. Personally, I hope people won't find 133 tick a big improvement since it will increase the CPU load on the servers and I have serious doubts that my two 12-core machines can run 133 tick all the time for 6v6, let alone 9v9.

aurahi think the trick is to switch it back to 66 tick without an announcement to weed out the placebo

It's really easy to view the server tickrate (net_graph 5 in the client), so it would be hard to do a blind test.

posted about 6 years ago
#2 can't connect to tf2/mumble servers (sometimes) in Q/A Help

Check if the modem has a firewall log, some go into a blocking mode if they detect portscans (even outgoing).

Whenever you open the TF2 server browser or Mumble server list, your PC will send out a bunch of UDP packets trying to get info on the servers, some stupid devices with built-in firewalls consider this port scanning and will block connections for a while.

posted about 6 years ago
#30 Essentials.TF Labs: 133 Tickrate training servers in TF2 General Discussion
mastercomsBut there's no point for that extra load/delay on packets being compressed.

The point is reduced transmission times and fitting all packets within sv_maxrate, it's a trade-off. The time you lose (<0.02ms) to compress a packet is gained by having to spend less time transmitting it (because it's now smaller).

I'd stick with the defaults (both client and server) over lists of TF2 client and server cvars with no data/benchmarks.

posted about 6 years ago
#27 Essentials.TF Labs: 133 Tickrate training servers in TF2 General Discussion
mastercomsnet_compresspackets 0 - Disables using more CPU to reduce packet size by a little bit, since they're so many packets being sent, this reduces load by a lot

We're talking kilobytes per second here, this will not cause >1% CPU load on any CPU made since TF2 was released. Also, only large packets are compressed (net_compresspackets_minsize).

posted about 6 years ago
#24 Essentials.TF Labs: 133 Tickrate training servers in TF2 General Discussion

I've modified 3 EU serveme.tf servers to run at 133Hz:

133Hz - BolusBrigade #1
133Hz - BeretBrigade #1
133Hz - KroketBrigade #1

Just tick "Enable plugins" when making your reservation.

posted about 6 years ago
#73 OH SHIT in TF2 General Discussion

Ah, this is obviously some strange usage of the word 'free' that I wasn't previously aware of.

Was excited for a little bit, thinking NA would get a free, well-run, prestigious league option to give comp TF2 a boost, instead it got slightly less expensive, which won't do much, if anything.

posted about 6 years ago
#20 RIP Net Neutrality in World Events
KEVCHEVthe internet belongs to the free markets not the gov

That free market was carefully carved, divided and swapped by the US telco's to create local monopolies back in the "summer of love".

Services that compete with products from your ISP will be blocked or throttled. This is not hyperbole, it has already happened wherever there are no strong net-neutrality laws, including the US as recently as 2013.

posted about 6 years ago
#42 Big announcement from tfcl (Free lan travel) in TF2 General Discussion
pine_beetle If you want a good stable league you're going to have to pay for it pure in simple.

http://etf2l.org/2017/11/17/happy-birthday-etf2l/

posted about 6 years ago
#11 Bought new pc and it won't run tf2 on highest in Q/A Help

Verify your build and software installation is OK by running a benchmark like Heaven and checking your scores against similar builds.
Your build should be more than strong enough to run TF2.

posted about 7 years ago
#45 People using Miggy's passing to troll in Off Topic

I will title this "When you do your AC task so well the cheaters still insult you after you're gone"

Good job Miggy

posted about 7 years ago
#15 Miggy's Memorial in Events

Thanks to the family for allowing us to participate

posted about 7 years ago
#26 People using Miggy's passing to troll in Off Topic
Comanglia
...

all of the above accounts have the same IP address hits, and are all added to each other. Probably not the same person likely a group of friends/family. Found via a database miggy gave me access too awhile back :)

Thanks! I've banned those steam IDs and associated IP addresses.

posted about 7 years ago
#20 People using Miggy's passing to troll in Off Topic

They're just trolling idiots. Report and don't pay them any more attention.

Also, two of them played on serveme.tf at one point and both had static IPs. https://github.com/Arie/serveme/commit/febc44fb79e8e3abd18515380ac3baba46354378

I encourage all community projects and server owners to get rid of these idiots and find any possible alts.

posted about 7 years ago
#21 Shared home internet without lag and ping spikes in Off Topic
MouldWill buying a router help if our connections all look like this constantly? I know nothing about networks

this is with only 2 computers (nothing on wifi) connected to a superhub 2

If that's a graph of an idle connection, no, it will not help. If that's a graph of your connection while someone is downloading/uploading, yes, it might help.
If your connection always looks like this you might have a problem in your local setup or live in a very congested neighborhood with too many people on cable.
Don't upgrade to the superhub 3, it has the awful puma 6 chip inside

posted about 7 years ago
#3 http://www.vanillatf2.org/ dead? in TF2 General Discussion

Had to take it offline because I could no longer update the outdated wordpress with security problems due to outdated wordpress plugins with security problems.

posted about 7 years ago
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