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SteamID64 | 76561198016661425 |
SteamID3 | [U:1:56395697] |
SteamID32 | STEAM_0:1:28197848 |
Country | United States |
Signed Up | September 1, 2012 |
Last Posted | December 14, 2017 at 1:59 PM |
Posts | 1182 (0.3 per day) |
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Though I'm all for people finding teams and wish you the best of luck, if you want to play you really should be making an LFT thread far before 2 days until registration closes.
Just a tip for anyone making an LFT thread in the future.
The slippery slope from MGE lord to playing with hackers.
XAN XAN XAN XAN XAN XAN XAN
As the map stands what is the major complaints about Sunshine if so many people dislike it apparently. Bc after the sniper sightline on right spawn was fixed in this last update I don't really know what is so bad about the map and personally enjoy it.
tojoI agree with bloodsire wholeheartedly. Also since everyone complains about the death of demo mains, why are we banning the one viable unlock that makes playing demo way more fun. Also everyone who says "just shoot it at a corner and you get free damage" either hasn't used it before in serious 6's or is just mad that they can't carelessly peek chokes without getting fucked. It's a situational weapon that in some situations is over powered but I don't think it deserves a ban.
Also:dangoI mean, clearly the weapon is a bit broken but its also the only thing that makes demo a remotely enjoyable class anymore.
Though its true no one wants to main demo anymore because of how aids it is, we shouldn't have to give demo broken weapons to make it more fun.
kounterpartsAvastHe looks exactly as I pictured.
There is justice in this world.MasterKuniMake your bed and open the blinds smh
he said he had litterally just moved in another video
I wasn't referring to his room.
I'm referring to the fact that he looks like someone that has for years developed and sold hacks that ruined the fun of thousands of people in a great game for his own personal amusement and gain while remaining unapologetic and uncaring of the assholes he has helped.
blazeKnuckles_How do you not know the path of the loose cannon? It's easier to see and has a shorter range. And 85% of the time you get hit by a loose cannon it does 60, not 100. Don't say "they only do 100 damage" like that isn't the highest mid to long range damage in the game besides the lucky double donk
It's true that a demo will be weaker in a 1v1 while using the loose cannon and that it is mainly used for mid-range and you're pretty defenseless at short range. But I think you would also agree that most demos that find themselves in a 1v1 or allow themselves to be over extended to that point will generally lose that 1v1 and are already pretty defenseless. Most demos tend to play mid/long range spam and avoid unnecessary fights/damage taken, furthering the advantage of using loose cannon. The pipes also have a smaller splash radius and are easier to dodge while coming through a choke, whereas the donks themselves are just as easy but the splash radius from them is much greater. So although it might only do 60~ damage, it's more common to get hit by them and lose 40-60 hp on 2-3 players coming into a fight instead of being able to dodge the pipes and the only way to get hit by them is to take a direct 100 damage pipe or walk into rollers which is far less common.
Also disregarding all the damage/defense issues that are being spoken of, my main point is that it doesn't even fully follow its own weapon description. It will randomly launch people forward after getting donked. The weapon is undeniably broken in that sense and needs a fix.
To be fair you being launched forward is likely not the result of loose cannon but the game engine and where it hits you as I can safely say it definitely launches people back like 99% of the time.
Deserves to be a main on a strong team.
Deathy is a fantastic all classer and would be a great pickup for any high IM team.
Kind of shocking that no one is trying this man out.
He looks exactly as I pictured.
There is justice in this world.
I have been strongly in favor of the loose cannon being allowed in competitive play BUT the weapon in its current state after several seasons of play and my own personal observations needs to be banned(until its hopefully changed).
I think the push back and uber denying ability is something unique and interesting that definitely should be allowed, but the burst damage which is capable of essentially one shotting every class but the soldier without buffs is pretty broken considering its spamability compared to similar mechanics like headshots or backstabs.
The weapon does reduce the demo's already poor close combat ability to an almost zero amount and does not have the same range pipe spam does, so it does have it's downsides but doesn't really negate the ease of use.
It should be banned until it functions less as an instant kill weapon and more of a support weapon which allows you to shutdown pushes via knockback but without shitting over everything with ease.
Yukon is better without double heavy or engy but after playing it in the dead map tourney i can say that its at best about as fun as metalworks.
Granary definitely needed to be voted out for granary_pro there is no excuse.
Logjam needs a shot to see if it might be better than granary this season since we won't get the pro version in it appears.
Honestly I would have preferred voting out metalworks for logjam because I can't remember the last fun match I had on metalworks.
Gamer of the highest caliber
etherI find it hard to believe these nerds with 50+ hours played past 2 weeks and thousands of hours in TF2 can have sudden life events pop up all at the exact moment.
I find it hard to believe how dumb you are
We're all just in disbelief!
Legendary gamer. I love him.