ur dad is amazing and i love him
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So I was watching sigafoo's video on his visit to Valve and one moment that specifically caught my attention was the topic of prize money in tournaments and possible official support from Valve (https://youtu.be/tOQ8NZ7SSfU?t=2h42m9s). In his words Valve are ready to support us financially when the time is right and we've found the best gamemode that can attract viewership and as many of the casual players as possible while still remaining competitive.
This made me curious what tftv's stand is on this? I know that the majority of people here prefer 6v6 5cp (myself included) and that there has been experimenting in the past with prolander etc. In my opinion 6v6 5cp is by far superior to any other gamemode that has been tried so far in terms of both individual skill and teamwork being equally important and also being relatively easy for a spectator to follow. Then there's the question of class limits. TF2 is fundamentally a game in which it is easier to defend than attack which is why having limits on the defensive classes is sound, Valve however seem to not agree. So how we should as a community go about this?
Since the possibility of official Valve support comes to down us I think having a discussion would be healthy. Especially since according to sigafoo Valve are listening, reading the forums, watching streams etc.
Peace
do u really have to do this man. cant we just be happy 4 seagull
Also lol if anyone thinks this will result in valve to suddenly start balancing things around competitive. They dont give a shit
I hope this doesnt result in yet another league being created splitting the community even further
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Could anyone help me out? RGB isn't super important but it would be nice to have.
i dont think enforcing class limits in casual is the way to go, all youd be doing is confusing and frustrating newer players. the issue lies within the fact that a lot of pubbers, who are generally young, dont understand why you shouldnt be playing a certain class at a certain time. both war and funke already touched upon how poor the player introduction is for newer players in tf2. its probably better to teach people why playing spy 24/7 isnt gonna work if you want to win rather than going "sorry, this class is currently full!"
did they even reply to that letter lange talked about
valve are obviously opposed to our way of playing the game with class limits, weapon restrictions etc. i have a hard time seeing them pump money into an event where the game is played in a way they don't approve of
phraxi doubt b4nny will ever go back to demo with the class's current strength, he can carry harder on scout and soldierya that worked out pretty well at i58 didn't it 4Head
b4nny definitely had a big impact for froyo. i think their shortcomings came down to teamwork rather than b4nny not delivering. but ur only trolling so why am i even bothering
the ending had man all teary eyed, gj production team
valve, we need u ;(