Account Details | |
---|---|
SteamID64 | 76561197990142005 |
SteamID3 | [U:1:29876277] |
SteamID32 | STEAM_0:1:14938138 |
Country | Denmark |
Signed Up | August 21, 2012 |
Last Posted | March 17, 2025 at 5:16 PM |
Posts | 940 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 17,7 cm/360 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | Razer Deathadder |
Keyboard | old banged up HP office model of some sort |
Mousepad | steelseries |
Headphones | Turtle Beach x12 Earforce |
Monitor | BenQ 144hz model |
atreidesNice vid as always. I know you had to leave a lot of stuff out, but I still would've liked to see some demo frags.
Wow, i hadn't even thought about that. There's definitely a major lack of demoman frags, although ,to be fair, I didn't have a whole lot of cool demo frags to pick from for some reason.
ScholarThat was good. But no madmen clips? they destroyed this season
I didn't watch any games with madmen. Dunno why.
Foxneeds download links :>
Not gonna bother with a download for this one. it doesn't add much.
atmoCRowDo we know what the map pool will be yet? Are we actually going to see the Euros face banny on on viaduct?
The intervening season of ETF2L will have viaduct in it, so it's possible.
The last coulpe of i-series have also featured viaduct (snow version) in the prelimenary rounds, so it seems pretty likely that Viaduct_pro will be played at i49
Hello, I've made another video, this time featuring frags from both the ESEA and ETF2L playoffs, as well as a few other clips which I had lying around (also to hopefully add some additional fuel to the EU vs NA vs AU fire).
It's a little more basic than usual, but I wasn't happy with what i had so I remade it in a more simple manner:
http://www.youtube.com/watch?v=IiTL6mfP2hE
Music:
Feint - Those Eyes
magnifikate - Changes
Hopefully you like this video despite its shortcoming, and if you were looking forward to a proper ESEA LAN fragvideo, don't worry, I left out a ton of good stuff.
Cheers!
I have the same issue. Running as administrator doesn't fix it and changing the settings doesn't appear to help either.
If the artist is "small" enough you pretty much just have to ask them since it's a win-win situation. You get your lovely song and he gets some much needed exposure
http://newgrounds.com has a pretty nice audio portal, and it's all pretty much copyright-free, as long as you don't make money off of it.
Edit- some examples of the kind of music you might find there:
http://www.newgrounds.com/audio/listen/521244
http://www.newgrounds.com/audio/listen/504608
One of the banned players was on my team. Didn't see that one coming :(
http://www.youtube.com/user/DanishActionHero
Mostly compilation videos of frags from various leagues and tournaments, with a little of my own stuff thrown in as well.
I'm pretty sure that it's an inconsistent thing. Sometimes you get 40 and other times you get 41, which is really annoying.
manaSorry for the delays; here's the link to all of the Invite s13 demos. https://www.dropbox.com/s/a5kg6qaww4trh4t/ESEA-I%20S13.zip
I'm still figuring out good ways to organize it for the site, but for the time being, enjoy the labor that I put in.
I recommend sorting the demos according to map. This is by far the easiest way to keep an overview of things in my experience (I didn't check to see how you did it, so excuse me if I'm sugesting things you've done already).
I have all demos back from season 10-and-up lying on my hard-drive
All of the TviQ hacking stuff was revealed immediately after cc lost the semifinal, which makes me slightly suspicious. It would completely ruin the final if the winning team had a cheater on the team, and so the fact that a cheater was "caught" on the losing team right after the match doesn't seem very believable.
Why are people discussing roamer as if he's an entirely different class from pocket? They're both soldiers, only with different jobs that are entirely dictated by the meta-game and has nothing to do with "balance" as such. You could run two shotgun pocket soldiers just fine if you wanted to, but every team chooses not to since that would leave virtually no heals for the demo and scouts. The medic can only heal a certain amount per minute, and the answer that people have developed over time is to have one of their soldiers play away from the combo, relying on med-kits and (usually) make use of the gunboats.
The meta-game is constantly shifting as people adjust to new strategies and further refine their play, and right now the roamer just so happens to generally play a style that involves going for " big plays," bombs and distraction plays, but there's no telling what will happen over time as people become better at the game, come up with new strategies and new maps are introduced.
I think it's important to realise that the roamer's currently "weak" position is entirely our own construct and that you are free to change his role into something that you feel would make him more useful (say, leave him far back and only use him to spam until the ubers get exchanged at which point he jumps in and helps the combo, or whatever. You can literally do whatever you want as long as your team is willing to go along with you).
The roamer is not weak. He's just a second soldier whose life we decide to make more difficult because we believe it helps the team win.
I rendered a 60fps version for those who would like a better quality experience than youtube can provide: