Pablo.Gonzales.2007 : dis is ground control to major tom:go kill urself
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SteamID64 | 76561198116406675 |
SteamID3 | [U:1:156140947] |
SteamID32 | STEAM_0:1:78070473 |
Country | Pirate |
Signed Up | December 10, 2014 |
Last Posted | May 4, 2018 at 1:56 PM |
Posts | 130 (0 per day) |
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ZhdukenI use 2.5 in game @ 400 dpi. Im often told the sens is "way too slow" but it's the sens Ive used since I started playing cs around 2 years ago. It feels comfortable to me and it's what I steadily improved my aim with.
I can see the benefits in a higher sens, but I've improved and learned the fastest at 2.5 @ 400, so I'm hesitant to switch.
Should I keep my old "slow" sens, or switch to the newer one?
2.5 @ 400
dont care what others say
its ur sens so stay comfy
4hpit's okay in terms of balance (m1 won't be really effective against good players because you have plenty more time to shoot the pyro down now) but still pretty shit design (they haven't addressed any issues with hit registration and it's still possible to flail around and do consistent damage with flames. The requiring aim bit is a complete lie)
I think it's basically put pyro back in the "lame to play against but not really viable class except in very specific situations" pile
im hip
valve needa stop fuckin with the weapons and focus on flames
once u fix flames u fix hit reg and damage instead of puttin it 2nd to weapon nerfs that barely balance shit
"Flamethrowers were able to do full damage regardless of the spread of their flames, rewarding maximizing flame spread over focusing on a target. We've made changes geared toward preserving the current damage range of flamethrowers, but requiring better aim to do so.
Flame damage per second now ramps up based on density of flame encountered, up to 200%
Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged"
what yall think
VeccI'm pretty sure the kid whos ddosing is named Enzic
he hacks in pubs too
I'm pretty sure I saw a post where he was in kaidus' chat bragging when he first started ddosing streamers
http://steamcommunity.com/id/enzic/
http://steamcommunity.com/id/enzicNoHax
https://steamcommunity.com/id/enzicCSGO
https://steamcommunity.com/id/enzicWare
http://steamcommunity.com/id/enzicmain
https://steamcommunity.com/id/killerHAX
https://steamcommunity.com/id/enzicTF2
http://steamcommunity.com/id/enzicRage
https://steamcommunity.com/id/EnzicLegit
Veccdidnt he like, reveal himself and admit to being the ddoser?
who
nosmoke doesnt work cuz the particle isnt included in the vpk
if u could find the pumpkin bomb particle and edit it according to the og nosmoke files then add it to the nosmoke vpk u could remove it
https://drive.google.com/file/d/0B_loCHMSRedyYXB5b0t0U3c2SE0/view
put vpk in custom
ya thats fast af
dont switch if ur comfortable tho
"HUD FOLDER NAME" // copy paste name from hud folder in ""
{
"ui_version" "3"
}
copy paste into txt file
save as info.vdf
Hypnotizethese 3 files are probably bugged but they don't crash the game usually:
> gamemenu
> mainmenuoverride
> pvpramkpanel
https://www.dropbox.com/s/2oi0cbl5eldrypj/base%20files.zip?dl=0
uploaded base files:
gamemenu
mainmenuoverride
pvprankpanel
SkaznikBlungokinda off topic but does anyone got a working dl to a flat textures mod?
the blocky textures might combine well with it
http://www.teamfortress.tv/21756/prism-hud-clean-tf2
the download will give you a bunch of .vpk files, just install the FLAT.vpk for flat textures