Brock
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SteamID64 76561198028005808
SteamID3 [U:1:67740080]
SteamID32 STEAM_0:0:33870040
Country Rainbow Nation
Signed Up September 11, 2013
Last Posted November 23, 2024 at 8:19 PM
Posts 2283 (0.6 per day)
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Mouse 2/10/2024 I logged out, I'm done with this forum.
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#9 GFLClan MGE in TF2 General Discussion

server is still going to be taken down, ggs.

posted about 2 years ago
#14 RGL Invite Admin vs Perfection? in Off Topic
fygCan we have granary and badlands back
posted about 2 years ago
#672 TF2 benchmarks in TF2 General Discussion

anyone have a new link to the benchmark demo? the old one appears to be not working

posted about 2 years ago
#16 TFCL Is Back in TF2 General Discussion
hannahWhile I think RGL has a lot of huge problems, I really agree with the sentiment here.Brockhttps://i.ibb.co/ZcbhVCb/281-FD86-D-C3-AF-4-DB5-BFFE-70-D2071-A9-F86.jpg
RGL kinda sucks but it’s not catastrophically unusable, would rather see RGL be improved to a point where we are happy with it than start a whole new thing

One really solid league with good support, prizes and consistent lans would be the ticket. If TFCL made stuff like ultiduo, 4s and (god I wish) bball, with actual prizes without matches conflicting with RGL officials, I would see some serious longevity in it, the addition of 6s cups or even hl, when RGL isn’t doing them would be a nice addition too. I just honestly worry about conflicting map pools / match dates with two different leagues going, that itself would split the player base and create some conflict.

posted about 2 years ago
#7 TFCL Is Back in TF2 General Discussion

https://i.ibb.co/ZcbhVCb/281-FD86-D-C3-AF-4-DB5-BFFE-70-D2071-A9-F86.jpg

posted about 2 years ago
#1 GFLClan MGE in TF2 General Discussion

So because the player count has been so low, they want to take down the server and convert it into something else. I only noticed recently we had players just because servers like UGC (I even mentioned back on 11/03 that we literally have been loosing players specifically to UGC with staff) have not been getting restarted and have huge lag / latency issues. Personally I would like to see the server stick around, if you guys have any suggestions or requests that would put you in a position to play on it more, I’m all ears.

posted about 2 years ago
#13 Best monster flavor for TF2? in TF2 General Discussion

What monster energy drink had the casual xp boost codes still?

posted about 2 years ago
#16 Reputable keyboard manufacturers in Hardware
TheFragileThere are three different Corsair keyboards that are used in my house. Absolutely no complaints with them whatsoever. When I had my first Corsair keyboard back in like 2014, the only minor complaint I had is that there were some issues with the lights acting a little weird. That has since been fixed via firmware updates a long time ago.

Great switches, software that doesn't act like total shit, and great quality keyboard all around.

I really do like mine, got the k70 M.K.2 with cherry red switches, only issue I’ve had is RGB not working and certain key binds not being recognized when ever I launch metro exodus…

posted about 2 years ago
#4 backpack.tf in Off Topic

Was working later last night and this morning, actually seemed faster for a moment, now it’s down again.

posted about 2 years ago
#106 RGL S8 Main Happenings/Discussion in TF2 General Discussion
s3anceaieraSale_boataiera
it is really crazy you are like 3600 posts into this site.

Miles on a car

posted about 2 years ago
#26 we need a not completely ass mge server in TF2 General Discussion

Arrow only medic on DM servers please

posted about 2 years ago
#2 Brock L4T in Recruitment (looking for team)

My schedule has been getting tight, but I can still backup on med if someone really needs someone reliable. Also been playing a lot of scout, could probably jump in on pocket soldier, but my scout has been a lot better. I got prolander / HL Friday - Monday so I’d really only be available Tuesday -Thursday.

posted about 2 years ago
#2329 mastercomfig - fps/customization config in Customization
untamedI know this is a minor thing but is it possible that you can make another update where we go back to cl_interp 0 for projectiles? I don't really see the need for having hitscan lerp on projectiles since it doesn't make too much a difference. Also, just doesn't feel right even when adjusting it through modules.

You can’t just set it to 0 in your config? Or in console? Am I missing something here or?

posted about 2 years ago
#3 we need a not completely ass mge server in TF2 General Discussion

Trapped up kits sounds really fun

posted about 2 years ago
#5 Waka Flocka Flame Birthday in TF2 General Discussion

Still more tolerable then shaaden

posted about 2 years ago
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