die crunge die
Account Details | |
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SteamID64 | 76561198067678158 |
SteamID3 | [U:1:107412430] |
SteamID32 | STEAM_0:0:53706215 |
Country | United Kingdom |
Signed Up | December 12, 2014 |
Last Posted | July 25, 2024 at 11:24 AM |
Posts | 1452 (0.4 per day) |
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Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
1600 |
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Refresh Rate |
144 |
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faze will get to final and choke to literally any other team that makes the final
copyshrugemojiI made a fun little site that makes it super easy to click or tap on the shrug to copy it, whether you are on mac, windows, android or iphone: ‾\_(ツ)_/‾ - https://copyshrugemoji.com
thank u this is actually quite useful i find myself googling this shrug emoji very often and now i can just bookmark this and use it on the fly at any time!!
scout: Mr Epic
scout: Mon
once i lost Mid Tier to the Pyro Class
forward slash is for minecraft fags
-badlands +old reckoner pls
+massively outplaying someone just by movement and thinking
-teammates blocking other teammate's arrows
haha its 2018 and matchmaking is still as shit as the first day it was in beta
GentlemanJonBumFreezehow is a weapons overall "value" calculated? confuses me because some categories you would rather be at 1 than 5 eg. rather have them very underpowered than very overpoweredThe left most option is the highest score, the right most is the lowest. Usually 5 to 1
no i mean the overall rating that gets displayed on the items page, is it just an average of all the values of the questions?
how is a weapons overall "value" calculated? confuses me because some categories you would rather be at 1 than 5 eg. rather have them very underpowered than very overpowered
how would this idea fix anything to do with class limits or weapon bans? only thing it might do is stop snipers being stood in spawn doors
BumFreezemedics being able to overheal each other, demomen being able to sticky the same point/ several doors at once, engis being able to tank one building to stop it ever going down are all pretty unfixable problems. class limits are necessary.