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SteamID64 | 76561197999784222 |
SteamID3 | [U:1:39518494] |
SteamID32 | STEAM_0:0:19759247 |
Country | United States |
Signed Up | August 4, 2012 |
Last Posted | December 20, 2014 at 9:54 PM |
Posts | 144 (0 per day) |
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http://www.speedtest.net/result/2075006270.png
air headshots here i come
2sy_morphiendOkay guys follow me on this one
You are in an inescapable situation, it is dark, you are likely to be eaten by a grue.
How do you get escape?????
Eat the grue first.
Valve really should implement a ladder-style pug system with player points in TF2 itself, but I guess it reeks less of "we blew it" if it just goes into CSGO and Dota huh.
Shift for crouch (easier to press) and mousewheel to jump ever since my spacebar started sticking.
Here's a config for practicing on regular maps.
//========
cl_showpos 1
mp_respawnwavetime 0
sv_cheats 1
bind mouse4 noclip
bind mouse5 "impulse 101"
clear
echo bind mouse4 "setpos x y z; setang x y z; impulse 101"
//========
You can use showpos to set your position and angle for a quick reset to practice specific jumps, which is more useful for practicing rollouts. Just make sure to add +5 to the z angle so you don't clip into the floor.
Also, replace mouse4 with whatever key you don't use, my cfgs reset my binds every time I change class so it doesn't matter for me.