WhiskerrrCan I now play with dx81 in Official Comp? Were the viewmodel_fov restrictions removed?(Could not tell from the vid I noted above)
The only changes that have been made were the addition of placement match/elo system that CSGO currently utilizes, and unlocking sniper scope ratio. The rest of the forced settings (DX9, viewmodel_fov 70, r_drawviewmodel 1, etc) are still very annoyingly in place.
WhiskerrrWhats the current best fps config for a mostly competitive player with a potato computer?
recently MasterComfig has become one of the most popular sources of fps config/scripts with its relative ease of use and setup.
WhiskerrrOh and hows the unofficial tf2 comp scene right now?
ESEA has actually been doing okay the past 2 seasons. Last season we had no FFLs or team deaths in invite, as well as the return of a healthy intermediate team size and the largest open team pool in ESEA history, thanks to the removal of league fees from open (premium still needed). This season (which is currently in its second week) has seen a bit of a turnback as the prizepools are very poorly balanced among the divisions and encourage sandbagging, however there is still a healthy count of open and IM, and invite teams.
EssentialsTF has been running monthly tournaments with 1000$ prizepools in both EU and NA that have very underwhelming player draw due to long waits between matches and lack of a good tournament platform, which problems will be hopefully fixed in the changes to the june tournaments going onward.
RGB LAN 3 is scheduled for October so if you're looking for some lan action come join us!!