RainmanCostasI think it would be interesting to go over the differences in jumping between the original and the rocket launcher.
Also syncs would be a great video. After attempting jump_sync I realized how little I knew about them and that I was just spamming and getting lucky before because the maps had good spacing.
I would also be interested in speedshots as all I know about them is that they are really inconsistent and weird.
Also on a side note a I would be interested in a bball guide if you think there is enough information you could share about. Bball is may favorite mini game in tf2 and I feel like a lot of people have no idea what is going and just try to dm to victory.
What ever you decide to do, its a great idea so I would definitely like to see it happen. Thanks for reaching out Exile, out of the depths of the jump.tf community.
The only difference between the original and the rocket launcher is that the original shoots out of the center of the screen. So basically you have to rotate back more and shoot to go the same place. The difference really only comes into play with wallpogos.
As for bball, it is literally just 80% hoopshots and unpredictable strafes. The rest is pretty much common sense.
Thanks but I know all that I've bballed off and on for 3 years and I ctap. Exile asked what people would like to see or what people have trouble with and I was responding to the first part of that. I worded the bball question comment specifically because I am assuming that Exile, being the much better player, might have something to share on the subject in terms of strategy and team play or something of the sort. Through my own experience with bball I know that it has more depth than most people give it credit for. That is not to say it is monstrously deep, just more than dm and jumping.
Also the when you say hoopshots and strafes that is exactly my point. A video could help explain those in depth and meticulously with strategies or advanced techniques/jumps (such as the ctap backboard jump to go across the whole map, or the speedshot off spawn), rather than oversimplifying it. Once again, not a super important mega deep idea, but seeing as there isn't a really great bball guide out there and Exile is arguably the best next to wonderland I figured it would be an appropriate place to offer that sort of feedback.
Thanks for responding! It seemed like I had been misunderstood so I wanted to clarify my points. I figured that the type of video guide Exile would be making would be more helpful for less knowledgeable or experienced players, so I was trying to give ideas that would be worth expanding on in my view, and could possibly help me as well, though I wasn't expecting any of them too(except the bball one, that was my personal interest).