LyreixCLOCKWORK BEAST
http://oddshot.tv/shot/evltv-201602125230285
the casters are so monotone T_T
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SteamID64 | 76561198058056249 |
SteamID3 | [U:1:97790521] |
SteamID32 | STEAM_0:1:48895260 |
Country | Canada |
Signed Up | July 28, 2015 |
Last Posted | July 8, 2016 at 12:32 AM |
Posts | 57 (0 per day) |
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LyreixCLOCKWORK BEAST
http://oddshot.tv/shot/evltv-201602125230285
the casters are so monotone T_T
botmodehttp://i.imgur.com/LaHVG5g.jpg
holy hype
botmode to slam
VooperIs there any way to make damage indicators not so close to targets? Usually it's not a problem, but I'm finding playing heavy more that the damage numbers are super distracting (overlapping the target) at range. I suppose I could turn them off for just heavy, but I'd still like access to the total damage information, if possible.
IIRC, the text_x in CDamageAccountPanel in ui/huddamageaccount.res does this
removing the refresh rate lock might work
imo its a sidegrade but what does the majority say
2,400 3,000 people watching, holy shit
lol classic RainofLight
Getawhale forfeited.