He probably wont react well.
Unless he's into that. In which he'll react very well. Either way, relationships are built on trust. She needs to tell him, for better or worse. Wish her luck!
Account Details | |
---|---|
SteamID64 | 76561197998264892 |
SteamID3 | [U:1:37999164] |
SteamID32 | STEAM_0:0:18999582 |
Country | Canada |
Signed Up | July 19, 2012 |
Last Posted | August 16, 2024 at 4:41 PM |
Posts | 2625 (0.6 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 1.44 |
Windows Sensitivity | 1 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920x1038 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | Logitech G303 |
Keyboard | CMstorm quickfire |
Mousepad | QCK Heavy |
Headphones | Audio Technica AD700 + Antlion Modmic 4 |
Monitor | BENQ 144hz blur reduction off |
He probably wont react well.
Unless he's into that. In which he'll react very well. Either way, relationships are built on trust. She needs to tell him, for better or worse. Wish her luck!
+1 to the 7850.
If you can find this model
http://www.newegg.ca/Product/Product.aspx?Item=N82E16814102986
it has dual fans, and runs quite cold.
If you want to animate the crosshair in this hud open up hudanimations_tf in tf/scripts and find the event damagedplayer section. Then add the following to it.
Animate xHairCircle FgColor "255 0 0 255" Linear 0.0 0.00001
Animate xHairCircle FgColor "255 255 255 100" Linear 0.15 0.15001
btw great hud rays!
also does anyone have a nice class change menu to use with this?
who knows, valve always uses tf2 as its testing ground for everything (cash shop, keys etc..) Maybe the stats/customization in mvm is just a very volatile form of something they wanna try for hl3.
I'm not too worried though, when it comes out; it will be good. Thats just how valve does things.
we had code red for a bit, as well as the WoW ones.
That said now that its finally caffinated again in canada its my favorite soft drink.
feel better soon!
loving this hud alot. Thanks for sharing it.
they mentioned that luckyluke is taking a brief haitus from them to help work on the i46 doc. They want that documentary to be perfect when it comes out; can't wait.
congrats to the rockalanche.
sdogg will kick you if you headshot him.
On topic though, plat pugs would be a good idea. Although they would probably take just as long to fill as pug.nahl, So why not just make an announcement group. Thats what pug.na does and it works out really well. That way you can use the great system/servers thats in place already.
I'm not sure how i'd respond to that but i'm shaking with anticipation to see your response. Should be good.
http://www.teamfortress.com/post.php?id=8791
Team Fortress 2 Update Released
September 4, 2012 - TF2 Team
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Added new promo items
Added replay_name ConVar to set the name of the replay bot
Added a notification to Steam Trading when a user's backpack is full
Fixed tv_name ConVar not working
Fixed non-robot Snipers playing some of the robot Sniper lines
Fixed the looping tank sound not playing if it was spawned far from the player
Fixed Monoculus health bar not showing when Monoculus spawns
Fixed tank destruction effects playing at the map origin
Fixed bots not displaying in the server browser properly
Updated the localization files
Updated Koth_King
Added some geometry to hide floating staircases outside of playspace
Performance improvements from prop reduction, additional surfaces tagged as nodraw, and reduced overlay counts
Fixed some building faces where extra faces were being generated behind windows/etc due to spaces in geometry
Updated Mvm_Decoy
Updated Mvm_Coaltown
Blocked bots from being blasted into the tank tunnel
Blocked giants from getting stuck under the stairs in the final pit
Updated Mvm_Mannworks
Blocked bots from being blasted into the tank tunnel
Added nobuild to stairs on center building where Engineers could build out of reach of Sentry Busters
MvM changes
Fixed a client money display issue when purchasing or selling bottle charges after changing classes
Fixed an issue in the Server Browser where replay bots would add to the player count
Fixed a bug that would sometimes cause the bomb to get positioned incorrectly when dropped
Added safeguards to prevent bots from getting stuck in certain cases
Fixed sniper rifle reload upgrade not reducing the time delay from hip shot to scoping
Fixed Steel Gauntlet robots failing to destroy minisentries on slopes
Fixed the party leader’s mission completions showing in the game lobby instead of your own
Community-submitted schema changes:
Backpack sounds updated for Rogue's Col Roule, Cozy Camper, Scrap Pack, Professor's Pineapple, Scottish Handshake, Monoculus!, Manniversary Paper Hat, Party Hat, Googly Gazer, Liquor Locker, and Something Special For Someone Special
Weapon sound changes:
The Pain Train now uses Equalizer sounds
The Conscientious Objector now uses Kurkri sounds
The Amputator now uses Bonesaw sounds
The Solemn Vow now sounds like a wrench
The Market Gardener now uses Shovel sounds
The Horseless Headless Horsemann's Headtaker now uses the Horsemann's Horseless Headless Horsemann's Headtaker sounds
Weapon crafting changes:
The Teufort Tooth Kickers and Professor's Peculiarity are now craftable
The Cozy Camper, Sun-on-a-Stick, and Sharpened Volcano Fragment are now craftable with tokens
Weapon cosmetic changes:
Added new styles to the Big Country, Professor's Peculiarity, and Copper's Hard Top
The Third Degree now vaporizes enemies on kill like the Phlogistinator and the Manmelter
Loosened equip region restrictions for the Whiskered Gentleman, Sight For Sore Eyes, Googly Gazer, and Nine-Pipe Problem
The Birdcage, HOUWAR, and Scrap Pack can now get kill assists in Pyroland
Updated attribute text to be more clear on the Loch-N-Load, Force-A-Nature, Soda Popper, and Family Business
Weapon functionality is unchanged
enigmai heard through the grapevine that punisher uses mouse2 to zoom with 75 fov as scout
Not that bad of an idea, really useful for spy aswell.