It would be cool if you showed the health you got to mid with.
Account Details | |
---|---|
SteamID64 | 76561197998674164 |
SteamID3 | [U:1:38408436] |
SteamID32 | STEAM_0:0:19204218 |
Country | United States |
Signed Up | December 8, 2012 |
Last Posted | February 20, 2023 at 9:00 PM |
Posts | 311 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 5.6 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
1900 |
Resolution |
1920x1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | Razer Deathadder Left Handed Edition |
Keyboard | Das Professional S |
Mousepad | SteelSeries QcK Pro |
Headphones | ATH-M50x |
Monitor | ASUS VG248QE |
RZA Street Chambers http://wesc.com/chambersbyrza
+
Antlion Mod mic http://www.modmic.com/collections/frontpage
Luscious hair. Definitely a smart player since he made the decision not to play for Lin.
cp_vanguard
bring back turbine pro :<
This is the sequel to the mod. They made a kickstarter a while back:
JustifyedLooks like a Revamped CS:GO, I would be interested in buying it if I had the money to.
EDIT: Actually looks more like Battlefield and CS combined.
I'd say more Battlefield than CS in the way it plays out. It's got some tougher game mechanics than BF though.
brownymasterReminds me of some f2p Korean FPS games I tried way back. Is there anything that makes the game unique?
-There are some solid game mechanics that I really like:
-You lose the ammo you didn't use in a magazine when reloading
-The in-game voice is positional when you're talking to people outside of your squad so enemies that are nearby can hear you
-You don't get a crosshair but you can aim down sight
I also like how teamwork plays out in the game, it makes it a lot of fun.
http://store.steampowered.com/app/222880
Has anyone else picked this game up? I need more people to play with.
RejfylDeer
Sorry for offtop, but what HUD is this? It looks amazing O.o
It's knhud with a different font. I put a DL link in the desc of the video.
He said some mean stuff to me.
.3 in/360 for med
something slightly different on hitscan classes