yak404BeaterWhat are some cool things to see in Birmingham outside of LAN?the M6
specifically spaghetti junction and all of the trolleys thrown off it
| Account Details | |
|---|---|
| SteamID64 | 76561198056790920 |
| SteamID3 | [U:1:96525192] |
| SteamID32 | STEAM_0:0:48262596 |
| Country | United Kingdom |
| Signed Up | December 17, 2015 |
| Last Posted | March 24, 2026 at 12:25 PM |
| Posts | 384 (0.1 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 1.5 |
| Windows Sensitivity | 1 |
| Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
280hz |
| Hardware Peripherals | |
|---|---|
| Mouse | XLite Wireless |
| Keyboard | Quickfire TK |
| Mousepad | Qck+ |
| Headphones | AudioTechnica M50 |
| Monitor | ASUS something |
yak404BeaterWhat are some cool things to see in Birmingham outside of LAN?the M6
specifically spaghetti junction and all of the trolleys thrown off it
cant tell if you guys are serious with the whole 'he's tryhard therefore he didn't cheat' argument
this one is for you flick
Change the x value of "PlayerStatusHealthBonusImage" to 9999 in "resource/ui/hudplayerhealth.res" assuming you don't want the buffed cross. This will just move it off screen.
If you want to keep it this should now work - https://drive.google.com/file/d/1KKw6e1PJMFFCQDO-XHWNA0l5vRzdNyiT/view?usp=sharing . The issue is that the image it was looking for was missing/broken so it just displayed an error.
DomoCatFace
Remade the hud couldn't find it in the end
DL if anybody is interested
Screenshot of ingame
couple of minor issues with it but easy to fix, have fun!
Cronkfortnite
I feel like the 5 minute round timer has a counter-intuitive effect than what is intended. It's very appealing for a team that is stuck on last to just do nothing and hold for the 5 minutes, especially on sunshine/gran/snake which is very cozy. It's also not worth the pushing team giving a full commit when the timer is running low because you either give the team on last enough of an advantage to push or they just choose not to push and go next mid.
sidenote: I don't think any value for the roundtimer will fix stalemates because the timer isn't what causes them in the first place!. It's because the game of tf2 is so defender oriented and the maps don't conpensate for that. I learnt this from my ex-teammates(kaptain, stark and thalash)
In terms of the wincondition I just think we should have winlimit 5 as standard. Maybe a windifference of 2 is ok but windifference of 5 is pointless. The infinite overtime does allow for more comeback potential and even won us a game however I think flick put it really well when he said 'you're not gaining rounds to win you're gaining rounds so when the overtime kicks in its harder for the other team to win'. I think we should just have mp_winlimit 5 and a gg plugin if anybody really cares about garbage time - if you can't mathematically win you just deserve to lose and that's the nature of a lot of sports already.
https://www.youtube.com/watch?v=5gSd0mZHUU4
i know its my own video but does anyone know what this hud is called? I may have made it from some other hud but thought i better check before i remake it
YeeHaw
folded team says what
Twiggy
are people really on this 'crossbow makes the game bad theory' from 5 years ago. If you've ever played a game of 6s whilst the item server is down you realise its really fucking awful for anybody that isn't a scout
When you disguise as an enemy spy, why is the disgusie model always wearing a mask?
Michael : Just think in a couple of years some people will have 2000 hours in tf2 where they spent 90% of that time typing 'scramble'
Michael left the game