Thanks for the input guys. I've started using 11 inch/360 sens on csgo and am still using 6.2 inches/360 for tf2.
One last time: has anyone had bad experiences using different sensitivities for different games?
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SteamID64 | 76561198038966462 |
SteamID3 | [U:1:78700734] |
SteamID32 | STEAM_0:0:39350367 |
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vilei find it very helpful to use the same sensitivity for all games.
The problem for me is that my current tf2 sensitivity feels very comfortable, but it would still feel fine if I raised it an inch or two (per 360).
However, in counter-strike this same sensitivity feels very uncomfortable and I feel like only a drastic decrease in sensitivity (increase in inches/360) would result in a good sens.
So, anyways, do you actually think that using significantly different sensitivities in different games would actually be damaging to my aim and consistency. I understand the short-term harm it could have, but do you guys think it makes any difference long-term?
Hey guys,
I have about 1000 hours on TF2 and have been using this same sensitivity for about 500 of them. This sensitivity is 6.2 inches/360 (1800 dpi, 1.47 in-game sens., NO mouse accel). However, I have found that for certain classes, especially sniper and scout, a slightly lower sensitivity would probably help. Also, I have started to get into Counter Strike, in which it is a lot harder to aim at my current tf2 sensitivity.
I mean, I main soldier, and my sensitivity feels good for that class, but my main concern is with scout, which I also enjoy playing very much.
So, what do you guys suggest? Should I:
- [b]A)Lower my sensitivity[/b] for both tf2 and counter-strike (to something between 7 and 10 inches/360)
[b]B)Lower my sensitivity for [u]ONLY[/u] counter-strike[/b] and keep the same tf2 sens. (will this mess up my consistency?) or
[b]C) Keep the same sensitivity for both games[/b]
So, who is the best roamer soldier at the moment? And also, who do u guys think has the most potential?
hanbrolowhen I have my primary out Q sends me to my melee and E sends me to my secondary, when my secondary is out Q sends me to my primary and E sends me to my melee.
Um, isn't writing a script for that completely unnecessary? Isn't that just binding q to previous weapon and e to next weapon?
What keys do you use to switch weapons? What keys do most competitive players use to switch weapons?
Since I started playing, I've used basically the default binds when it comes to weapon switching: 1,2,3,(4),(5) for weapons and Q for previous weapon. I've noticed when I've been playing that when I'm in an intense battle, I usually limit myself to my active and my previous weapon.