Hello everyone, in the past year we launched several community initiatives to support TF2 on FACEIT platform. We've been closely collecting your feedback on how our product needs to change in order to provide better experience for the TF2 players and give you the features that you all asked for. FACEIT loves TF2 and it's a game and community that we want to continue supporting in the future, and we need your help now to test the features we've been working on!
FACEIT is running a test on TF2PL for the next week (until November 21st at Noon PST). A temporary unrestricted hub will house a new bot feature being tested, which will allow users to select a class preference, and require that teams have all the classes necessary prior to initiating a match.
Q: Where can I find the hub?
A: https://www.faceit.com/en/hub/07b2d742-0817-42f0-b2b1-8dc11dc4d84b/ClassPick%20HUB
Q: When will testing begin?
A: The hub is now live- you can sign up and begin playing immediately.
Q: What are the restrictions on this hub?
A: There are no level or region restrictions, however servers are located in Chicago.
Q: How does class selection work?
A: Once you’ve entered the hub, type into the all-chat “@pootisbot” and then list the classes you’d be willing to play. The bot will save your preferences. You can then press PLAY to enter the queue as usual. You can do this solo, or in a group of up to 5, however take care to be sure your group doesn’t have incompatible classes set (such as three of you only have Scout selected).
Q: What classes are available?
A: Per team, there are two Scout, two Soldier, one Demoman and one Medic (please decide amongst yourselves which scout or soldier rollout to play). You can select any combination of these roles.
Q: What will happen if I do not set a class preference prior to queuing?
A: You will be automatically assigned a class based on what is required for a match to fill.
Q: How will we know who is playing which class?
A: Pootisbot will post in the all-chat with the class assignments for your match.
Q: How will communication work? What is required?
A: No voice systems are required for testing, in-game voice is recommended if necessary.
We hope you all enjoy your time testing, and that this feature is useful for Team Fortress 2. Once you’ve tried it out, here is a short survey should you wish to leave some feedback:
https://goo.gl/forms/b2unzaM5obBKADbU2