BowlYou have to be in spectator/main menu to flip your viewmodel- you can not flip your viewmodel whilst playing
I never said that it was possible. i was merely speaking of it as a concept.
Account Details | |
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SteamID64 | 76561198059361629 |
SteamID3 | [U:1:99095901] |
SteamID32 | STEAM_0:1:49547950 |
Country | Sweden |
Signed Up | August 23, 2019 |
Last Posted | August 23, 2019 at 12:17 PM |
Posts | 2 (0 per day) |
Game Settings | |
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In-game Sensitivity | 1.47 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
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Resolution |
1920x1080 16:9 |
Refresh Rate |
60hz |
Hardware Peripherals | |
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Mouse | Deathadder Chroma Classic |
Keyboard | Exibel GKX-C (Red Switches) |
Mousepad | Razer |
Headphones | Razer Kraken Pro Tournament Edition |
Monitor | Andersson EM2470HB |
BowlYou have to be in spectator/main menu to flip your viewmodel- you can not flip your viewmodel whilst playing
I never said that it was possible. i was merely speaking of it as a concept.
So a little bit of context, i was in a discussion with a friend who plays soldier often, and i brought up the topic of Being able to flip viewmodels on the fly, and he instantly said "yeah that won't be OP".
I think it would be, and here's why:
every rocket Launcher that is not the Original is more or less confirmed to fire from the right hand side by default (on your left if you have flipped Viewmodels), which is why some places are able to be spammed without being that easy of a target, so, let's say for example on a map that has a mirrored layout, say Viaduct or Product or let's take it a step further, SD_Doomsday, being able to immediately swap your rockets firing path on the fly would be pretty unfair towards those that don't swap their Viewmodels.
That's just my 5 cents on the topic though, and honestly, it doesn't affect me that much since i use the original. But i'd love to hear some pro players opinions on the topic.
Thanks for reading :)